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  1. #1
    Player
    Nishira's Avatar
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    Jul 2021
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    144
    Character
    Ninuriel Elonir
    World
    Phoenix
    Main Class
    Conjurer Lv 68
    I’m guessing quite a few of the “FF14 is so much easier than WoW!” crowd are the same as the ones who stated WoW was too easy for ages there I have no idea why it is essential that the game you are playing is miles beneath you and your potential, but some are quite invested in this while playing a game for years and consistently paying their sub. One of the mysteries of life. I wouldn’t pay too much attention to it unless they bring an interesting discussion to the table.
    (2)

  2. #2
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nishira View Post
    I’m guessing quite a few of the “FF14 is so much easier than WoW!” crowd are the same as the ones who stated WoW was too easy for ages there I have no idea why it is essential that the game you are playing is miles beneath you and your potential, but some are quite invested in this while playing a game for years and consistently paying their sub. One of the mysteries of life. I wouldn’t pay too much attention to it unless they bring an interesting discussion to the table.
    TBH I feel a fair amount of the MSQ and 4 player dungeons needs an upscale in difficulty over its progress to build players up to doing raids/trials later rather than what they've been doing which is essentially the opposite in making it so simple people can clear it with their eyes closed only pressing 2-3 buttons. It's created an unnecessary rift or divide in the player base and a number of issues in raid/trial content when people cause these to fail simply because nothing had them develop any skills as a player that they needed to actually do that content while playing the other content they needed to do to unlock the raids and trials. Most casual players aren't going to spend time on a striking dummy in those land,sea,sky locations to train themselves or watch a video on youtube repeatedly to memorize everything before jumping into these things. The non raid/trial content really needs to be more like development content that slowly builds players up so new people aren't staring up the face of a cliff when they decide they want the shiny rewards waiting in the treasure chest behind the boss.
    (2)

  3. #3
    Player
    Darkobra's Avatar
    Join Date
    Aug 2014
    Posts
    445
    Character
    Darkobra Kage
    World
    Phoenix
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Nishira View Post
    I’m guessing quite a few of the “FF14 is so much easier than WoW!” crowd are the same as the ones who stated WoW was too easy for ages there I have no idea why it is essential that the game you are playing is miles beneath you and your potential, but some are quite invested in this while playing a game for years and consistently paying their sub. One of the mysteries of life. I wouldn’t pay too much attention to it unless they bring an interesting discussion to the table.
    It is too easy. I do the story and then I quit for other games. Can't understand how you all play the same dungeons every single day for years AND pay for the pleasure.
    (0)

  4. #4
    Player
    Darksummoner's Avatar
    Join Date
    Jun 2021
    Location
    Limsa
    Posts
    183
    Character
    Meteon U'mani
    World
    Midgardsormr
    Main Class
    Arcanist Lv 77
    Quote Originally Posted by Darkobra View Post
    It is too easy. I do the story and then I quit for other games. Can't understand how you all play the same dungeons every single day for years AND pay for the pleasure.

    Just like us FFXIV players can't understand how people keep going back to ass grabbing WoW smoking on the same toxic shit and lies they been giving for 17 years now.
    (2)

  5. #5
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by RitsukoSonoda View Post
    TBH I feel a fair amount of the MSQ and 4 player dungeons needs an upscale in difficulty over its progress to build players up to doing raids/trials later ...
    Are you making a huge assumption that most folks want to raid? You'd be sorely mistaken.

    Or do you believe that ramping up the difficulty of the rest of the game is going to inspire the masses to step into EX/Savage/Ultimate? While you might get a few more it'll come at a huge cost when those that have no interest up and leave.

    When WoW's LFG was introduced the most honest complaint I read was that nobody would want to do the harder difficulties anymore. While it mostly likely drained some of that pool it opened up the raid content to so many more people who in turn did attempt higher tiers.

    Quote Originally Posted by Darkobra View Post
    It is too easy. I do the story and then I quit for other games. Can't understand how you all play the same dungeons every single day for years AND pay for the pleasure.
    I have a lot of alts at various stages of the story and there are certain features that are fun for me. For a time I was doing ShB hunt trains. Right now I'm messing around with Squadrons and BLU. Occasionally some of my friends will (finally) log in and we'll mount farm or do maps and maybe do an older ShB EX sync'd.

    While I've done a bit of Savage, challenge for the sake of challenge does nothing for me. In fact I'm prone to tendonitis so I have to be very careful how much progression I do. The attraction is entirely social. I find many of the solo instances very irritating and unfun and will tick "Very Easy" on most of them and some of the lengthy ones without a reasonable checkpoint I'll intentionally fail just so I get that option.
    (0)

  6. #6
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by GeminiReed View Post
    Are you making a huge assumption that most folks want to raid? You'd be sorely mistaken.

    Or do you believe that ramping up the difficulty of the rest of the game is going to inspire the masses to step into EX/Savage/Ultimate? While you might get a few more it'll come at a huge cost when those that have no interest up and leave.

    When WoW's LFG was introduced the most honest complaint I read was that nobody would want to do the harder difficulties anymore. While it mostly likely drained some of that pool it opened up the raid content to so many more people who in turn did attempt higher tiers.


    I have a lot of alts at various stages of the story and there are certain features that are fun for me. For a time I was doing ShB hunt trains. Right now I'm messing around with Squadrons and BLU. Occasionally some of my friends will (finally) log in and we'll mount farm or do maps and maybe do an older ShB EX sync'd.

    While I've done a bit of Savage, challenge for the sake of challenge does nothing for me. In fact I'm prone to tendonitis so I have to be very careful how much progression I do. The attraction is entirely social. I find many of the solo instances very irritating and unfun and will tick "Very Easy" on most of them and some of the lengthy ones without a reasonable checkpoint I'll intentionally fail just so I get that option.
    If done right the player won't notice the game scaling difficulty up. One of the largest driving factors causing players to say they have no interest in trial/raid content is the rift the game design route has caused between them. Rather than a slow gradual incline to reach a higher elevation which was kind of the case with ARR they changed later to a flat level surface leading to a wall they have to climb. Many players see that wall and just sit there staring at it until they choose to walk away either to never come back or to return later when the wall has eroded due to power creep from ilvl inflation or an expansion increasing the lvl cap.
    (1)

  7. #7
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Nishira View Post
    I’m guessing quite a few of the “FF14 is so much easier than WoW!” crowd are the same as the ones who stated WoW was too easy for ages there I have no idea why it is essential that the game you are playing is miles beneath you and your potential, but some are quite invested in this while playing a game for years and consistently paying their sub. One of the mysteries of life. I wouldn’t pay too much attention to it unless they bring an interesting discussion to the table.
    All the content in XIV that isn't high-end is really easy, with content design in ShB being glaringly dull. Only exception are the Bozja instances and their exp is dragged down by people who refuse to do the bare minimum because all the rest of the game doesn't discourage selfish behavior.

    Signed, someone who never spent more than a week in WoW in 2012 and is only comparing XIV's lack of challenge with OFFLINE jRPGs.
    (3)