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  1. #1
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100

    Sage is so close to being a perfect job

    A couple changes would make everything in Sage's kit come together:
    -Toxicon I and II being separate
    Toxicon I being 660 potency single target and Toxicon II being 340 AoE with no falloff
    -Addersting stacks being given from Eukrasian Prognosis breaking
    Only one stack per cast
    (1)

  2. #2
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Toxicon I and II might not need to be separated. It could just be Eukrasia'd into it's AoE form. Dykrasia is already an instant AoE, so double-weaving should be easy in AoE situations for the Eukrasia buff.

    I really don't know if getting Addersting from E.Prognosis is possible, though, just because of how it works. Maybe if it was the E. Prog on you breaking, then I could see it working.

    Someone also suggested adding an Addersting generation on Rizomata, which is not something I'm against since we're going to be using that on cooldown anyway.
    (4)

  3. #3
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Also add Eukrasian Dyskrasia as an AoE dot thats only slightly more potency than dosis

    Would make eukrasia a bit more relevant and also differentiate sage's dps style a bit more from the other healers.
    (1)

  4. #4
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    It would be a perfect job if the healing side wasn't a blatant SCH copy for 80% of it and if the DPS side wasn't the embodiment of one button gameplay. even more than WHM, AST and SCH.
    (15)

  5. #5
    Player
    inhaledcorn's Avatar
    Join Date
    Dec 2015
    Location
    Limsa
    Posts
    396
    Character
    Elliot Cloverfield
    World
    Adamantoise
    Main Class
    Sage Lv 100
    Quote Originally Posted by rewd View Post
    It would be a perfect job if the healing side wasn't a blatant SCH copy for 80% of it and if the DPS side wasn't the embodiment of one button gameplay. even more than WHM, AST and SCH.
    I'd rather SGE keep the system it has and SCH changes because I don't think Aetherflow is working for SCH anymore.
    (6)

  6. #6
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by inhaledcorn View Post
    I'd rather SGE keep the system it has and SCH changes because I don't think Aetherflow is working for SCH anymore.
    That works too, I just want them to be more different. AST and WHM share the same level 50 kit, but at least that portion of the kit is often irrelevant later on.
    (1)

  7. #7
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by rewd View Post
    It would be a perfect job if the healing side wasn't a blatant SCH copy for 80% of it and if the DPS side wasn't the embodiment of one button gameplay. even more than WHM, AST and SCH.
    It totally is a copy.
    I however like the small difference SGE has like the Soil equivalent being all round SGE in a 15y radius, rizomata being used on cooldown, Soteria being like the old Rouse, Zoe having some flexibility for either big shield or big healing burst with Pneuma.
    Good Regen capacity.

    It looks like SCH but better in every way
    (1)
    Last edited by KDSilver; 10-25-2021 at 07:47 AM.

  8. #8
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I agree there's not much need to split them. Aoe is only relevant in dungeons, which are irrelevant content. Just make it a single aoe ability, 660 potency on the main target with 50% falloff. If it makes Sage a little better in dungeons, it's no big deal.
    (4)

  9. #9
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Yeah, I think for launch or an early patch the only thing I would change would be Toxicon, but I think it would need to be a single target version or an oGCD or just deal even more damage for the first target (like Standard/Technical Finish, bigger hit, but smaller percentage to compensate). And I think it will make a huge difference in how it feels to play because you need a reason to use it over Dosis.

    Whether it's a perfect job, I think we'll see how it is balance against the content and anything else we'd give feedback to tweak.
    (1)

  10. #10
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    I'd love an oGCD Toxikon. Even if they lowered the potency for it.
    (3)

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