Quote Originally Posted by Fruity_Snacks View Post
I'm just having trouble seeing the arguments against bait buying or why would people want to get rid of the need to buy bait - or even the need for bait in general? Is it Convenience? Gil? Too many types of bait to find? You just don't like Fishing and want it to be like every other DoL in the game? Do you want bait to be gatherable or earned through turn ins? There's an answer to all of this.
Simple enough – have it all on hand as a built-in ability of the job, like the gig heads for spearfishing. No simplification, no dumbing down, no overreaching accusations. Just remove the need for it to take up double the inventory space of other jobs by requiring you to carry both bait and caught fish.

If you need a shortlist, it could be handled something like BLU's spells where you have a larger stock in reserve but only nominate the specific few baits you want to see at the moment. Maybe you put them as separate hotbar abilities and do away with the tackle box altogether.