Quote Originally Posted by Sebazy View Post
How is it anecdotal?

Full duration Aero and Thunder were absolutely a hard DPS gain, doubly so for Aero if you dotted up trash whilst on the move. No ifs, no buts. The math is right there.

Stoneskin was required for Turn 5 progression pre nerf because otherwise the tank would die either to DS or the auto attack that immediately followed it if either a virus was missed, pre adlo was missed or chipped pre DS or the pre infirmity Cure II didn't tick before Infirmity took effect. Progression with a tank in crafted and a couple of pieces of gear allowed for one missed debuff/buff. If 2 things were missed, that tank was probably going to die. This is from the perspective of someone who started to prog Coil in Darklight and Vanya with a week of it's release, It'd be interesting to know when you got the binds that tie achievement, mine was 23/11/2013 and it should have been a couple of weeks earlier but we slacked sadly.

Protect is a fair point, it was little more than fluff and busy work be that good or bad.

I do absolutely agree that the game needs to evolve though. If anything, I think Yoshida's team have been too conservative with the game as a whole since the tail end of Heavensward. They've settled upon a core gameplay loop that works and gets subscribers, so now all the big changes are aimed at side content it seems (Not that that this is necessarily a bad thing).
Ok sure, stoneskin was needed then. But it is no longer needed. Things change. You are living in the past. I also did coils in dark light gears. A lil bit of whatever the i90 gear was called too. You can try and flex but things change. The game has changed. Developers took many things into account, got rid of skills we no longer need, and made sure to tune the game in a way they were also no longer needed.
Idk what skills i took beyond sure cast and swift cast, but i could tell you, thunder sure wasn’t one of them. Maybe your group found it necessary, but we did fine without.
Let go of the past. Accept things change. Not everyone is playing at raid level. In fact, the vast majority of players are not.
As far as your anecdotal experience in coil, i mean i could go on about the plethora of alternatives to surviving. Shields. Lucky with a crit Aldo. Tank limit breaks. The stars didn’t have to align