Quote Originally Posted by Deveryn View Post
What game are they playing? The same one we are, as he notes in the very same interview. For better healer commentary, you might try MTQ for more healer talk.

https://youtu.be/kAbCjPPS1RQ

As for the Zepla interview, what exactly is wrong with the answer?

They're pulling the feedback from whatever the best source is, where things are communicated better, which is something he comments on in Zepla's interview. Saying someone is out of touch and not really elaborating on what could be done is a great way to keep dragging this on and see no change.
What's wrong with the answer is that the meta is for healers to DPS. Yoshi P has said in the past they don't design encounters around healers DPSing yet that seems to fly in the face of actual encounter design and enrage mechanics. So here he is saying they were pulling in feedback from high-end players who were tired of healing all the time and wanted more opportunity to do DPS.

Meanwhile you look elsewhere, beyond what Yoshi P says, and you see feedback of people asking for more complex DPS rotations or more healing required. So again, where are the devs pulling their feedback from because it seems to be for a very different game. The one I'm playing is designed around highly scripted damage and ogcd healing between single button DPS spam.