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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,231
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Misutoraru View Post
    1. Lower/reduce oGCD heal potency
    Scholar already has this and frequently has to combine multiple oGCD just to keep someone alive or restore them to nearly full. When using Lustrate you sometimes will want to use multiple of them because it's so weak and in a big pull I find it necessary to combine 2 of Whispering Dawn, Sacred Soil or Aetherpact to keep them alive.

    The reduced effectiveness of abilities on scholar doesn't really change the fact I am spamming broil or art of war.

    2. give back AST their buff and strengthen it further (e.g. a card to reduce spell/skill speed, another card to increase healing potency, a card to skip cast time on healing speed etc, give AST debuff still, like AST could draw a card and put a marker/debuff on a mob and combo with other skill/job. Give us back both sets, turning AST more a support heal
    In the expansion, cards will not affect Divination, but Lady/Lord will get new effects to either aoe heal or do aoe damage.
    (4)

  2. #2
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Scholar already has this and frequently has to combine multiple oGCD just to keep someone alive or restore them to nearly full. When using Lustrate you sometimes will want to use multiple of them because it's so weak and in a big pull I find it necessary to combine 2 of Whispering Dawn, Sacred Soil or Aetherpact to keep them alive.

    The reduced effectiveness of abilities on scholar doesn't really change the fact I am spamming broil or art of war.

    In the expansion, cards will not affect Divination, but Lady/Lord will get new effects to either aoe heal or do aoe damage.
    Come as a whole package not just having 1 or 2 changes listed in my original thread, I am listing in point form just for ease of reading

    What I would like to see is increase the time spending on healing, reduce down time across all healer role.

    Turn AST into more support Healer role, I still found the HW card system way more interesting that what we have and what we going to get in EW, and we should expand on that, not just turning card in range/meleee damage buff, thing skill speed, spell speed, def up, def down or even marker of damage receive up if the teammate have "paired marker" etc

    SCH can be the healer that drop DOT during downtime and AST can be a healer that cast buff and debuff etc

    Downtown can be fill by many mean we should not turn every healer role into green dps, we should have different play style between each healer role
    (1)
    Last edited by Misutoraru; 10-19-2021 at 01:18 AM.

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