
But for the record I agree with him. Healing should stay as it is. It’s incredibly hard as it is right now for encoutners trials em savage etcIt's the usual problem. He doesn't play a healer, neither does the class design team. They're looking at it from the perspective of a new sprout healer. It's frustrating to see how this impacts healer design over and over again, when in all other areas the dev team have a philosophy that it's important to play the game they make and even play other games for inspiration. Yoshida even discussed how other games can feel like the developers don't even play their own game and how they strive to avoid that. ...Except healers for some reason. I don't get it.
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