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  1. #1
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    I've always thought that decent "fix" to living dead is to keep how it is now BUT, if you don't heal for 100% of your HP you go back to 1 regardless of how much HP you were healed prior. It won't kill you outright but puts you in danger of dying. I think it would be pretty cool synergy if Living Shadow could eat the penalty for you and simply put it back on cd. Maybe make it proc a huge burst if Living Shadow dies from Living Dead's effect. It would be a cool lore tech option for when LD's duration expires and won't kill you in the process if you aren't healed.
    (1)

  2. #2
    Player
    Dingodrole's Avatar
    Join Date
    Nov 2019
    Posts
    16
    Character
    Elord O'gnid
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Marxam View Post
    I've always thought that decent "fix" to living dead is to keep how it is now BUT, if you don't heal for 100% of your HP you go back to 1 regardless of how much HP you were healed prior. It won't kill you outright but puts you in danger of dying. I think it would be pretty cool synergy if Living Shadow could eat the penalty for you and simply put it back on cd. Maybe make it proc a huge burst if Living Shadow dies from Living Dead's effect. It would be a cool lore tech option for when LD's duration expires and won't kill you in the process if you aren't healed.
    Then healers wouldn't heal you for the duration of Walking Dead, because the ressource sink would still be unworthy. And if your idea is to basically put the HP back at 1 ( with some sort of couple seconds of extra invuln to not instant die from an auto-attack ), then it becomes even more " stressfull ", since healers will still have to throw you panic heal at the last second.
    (4)