Has a lot do with demographics. The average gamer is a LOT older now, and people have matters to take care of, kids, work, job, home, family. MMO's evolved because they had to. The social demographic also changed to adapt. When Im ingame I am busy doing things, attending to crafting , gathering, content, instances, MSQ..I am not after anything. I merely stated my personal observation based on how MMORPG’s used to be VS how they are now.
Its busy, but more often than not in systems that lend themselves to better communication mediums. Like Discord. I can be in a voice chat with a dozen people at any given time.Like I mentioned in my first post, previous MMO’s I played years ago was just so different in comparison to now, the chat was full of life.
Im also not the Facebook/ Twitter / Snapchat type, and I dont spend my time being a 'social butterfly".
I socialise...on MY terms.
Isnt my first MMO by a LONG chalk. Been gaming since the 80's. They still do stand around and talk..but more often than you might realise, they are in party chat or whisper or in a Linkshell or NN...again youre basing this assumption on what you SEE...not whats actually there. You arent in my linkshell, you cant see me talking..you arent in my party, you cant see me talking, you arent in my Discord channel you cant hear me talking...and that Discord is by INVITE only.People were standing around and publicly socialising and it had a completely different vibe to it. People in this forum seem to deem my observation as controversial because they’re in denial or this is their first MMO so they don’t know any better.
I dont use the ingame chat often, as I find that the voice systems for STEAM or Discord are far more conducive to rapid communication. I can also voicechat to people from other servers and datacentres and other games via Discord..you dont see that either.
People..and times..change. The dynamic changes. The demographic changes. Games and modes of social interaction change.I used RuneScape as an example in my first post because it was true. Back in 2007-2010 days it just felt more lively and sociable - people did their own thing and my friends list was full. But then somehow, when OSRS was re-released in 2013, people played it, myself included, but the vibe was entirely different.. barely anyone spoke & everyone was just so overly focused on the gameplay and being ridiculously XP efficient. Are MMO players just overly focused on levelling? I don’t know.


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