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  1. #32551
    Player
    Metallium's Avatar
    Join Date
    Oct 2017
    Posts
    45
    Character
    Metal Veins
    World
    Famfrit
    Main Class
    Gunbreaker Lv 90
    I had a lighthouse run that was possibly the worst run I've had in a long while a couple of days ago

    I was main tanking and knew something was off when half the raid died on just the first boss. Mentor mode kicked in and I explained the major mechanics of the next bosses and did call outs as best as I could while tanking.

    Then came the math boss. I never had the fight take as long as it did. When tartarus mode. Raid A had only a tank and healer alive. I told everyone to focus on getting them up after we got out because they weren't going to make it. I kept doing callous as best as I could but I can understand the frustration and not being able to read chat and surviving as the same time

    Everyone was more dead than alive the majority of that fight that we got 2 level 3 limit breaks. Boss eventually went into repeat mode with 3 attacks and the spin of death killing everyone that couldn't keep up. I think I was the only one who did not die lol(I was the only one left in my party that had the damage buff).

    Last boss was a single wipe to add enrage but next pull but we got that down fast.
    (0)
    Last edited by Metallium; 10-12-2021 at 02:40 AM.

  2. #32552
    Player
    DenkiGroove's Avatar
    Join Date
    Aug 2021
    Posts
    18
    Character
    Denki Groove
    World
    Balmung
    Main Class
    Black Mage Lv 100
    had somebody on a recent e12n run complain about it taking too long due to low dps... which may have been due to the fact that all the dps besides me were, at that moment, eating floor. i am sorry but i can not dps for 4 people. that is beyond me.

    (they WERE a healer, which makes this especially funny, but i can sympathize at least a little b/c the other dps were eating a LOT of mechanics- i'll also admit to taking some avoidable hits, but at the very least i only died once)
    (0)
    Last edited by DenkiGroove; 10-13-2021 at 02:07 AM.

  3. #32553
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by KageTokage View Post
    I'm starting to think the devs need to make dispellable and unavoidable debuffs a more common thing, because I've died to Exdeath's Doom debuff a disturbingly high number of times in the past couple of weeks...even if I specifically remind the healers to use Esuna at the start of the fight.
    I've had multiple runs of Cutter's Cry recently where the healers must have been deathly allergic to Esuna. One even snapped at me when I mentioned that the first boss' slime debuff needed to be cleansed. I'm about at the point where I think there needs to be a cleansable DoT that prevents healing, ticks hard, and always targets the healer first.
    (2)

  4. #32554
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Apologies if this won't be super coherent - it's getting close to sleep time here, and work's been leaving me incredibly tired every day regardless.

    I made the apparently terrible mistake of queueing for a few roulettes at night for CST/EST time, and as if DF hasn't been bad enough lately. Oh, this was far, far worse.

    First thing: Normal Raids Roulette, Tank in Need. Instant pop!... and oh god why does it say 13m in progress. I click Accept with trepidation and load into Eden's Promise: Eternity, to see the WHM apparently going over the memory mechanics for what I assume were a couple new people at best, as everyone else had at least either Augmented Exarchic, Crypt, or YorHa Type-55 stuff on. WHM also had themselves marked with the danger dorito - this will come into play later, as I assume they were marked because they knew mechanics and wanted the new people to follow them. During their explanations, I notice the PLD - who had about 2kish more health than me and better gear - dropped their stance. I blinked a bit, asked if they didn't want to MT, they emoted a few things at me then said "no[t] really". I shrug, pop my stance on, throw up a ready check once it seemed like the WHM was done.

    Pull seems pretty fine other than DPS being kind of slow. Wasn't really paying much attention to everyone since I'm still slightly in "focus on rotation" mode and trying to split attention makes me trip up a bit. We get through "protect the memories" add phase platforms, etc.

    And here's where it starts falling apart. We get through Tiddy Tree's first rotation of memory crystals + Junction (Titan). Then some DPS forget what the Stock was, and 3 of them bite the dust instantly. Healers begin raising, but apparently this is enough for literally everyone except me and my fellow PLD to completely lose track of everything or something, because the DPS eat more vulns from standing in the AoEs.

    Remember how the WHM marked themselves with the danger dorito?

    Yeah.

    WHM was always standing in the wrong spot for the mechanics, and the newbies followed them like a mother duck. So WHM also ends up dying, obviously. It's generally just a mess with everyone dying only to get raised, get hit without heals, die again. RDM is low on mana, AST is low on mana, WHM is low on mana; we hit LB3 and the AST uses it to try to get everyone up, only to raise them into Junction Shiva, where a few of them were stacked on top of each other and... die. Again. It's to the point I'm desperately trying to help with Clemency and Intervene on the healers at least, which makes me mess up my rotation as well as lose track of keeping up with the memory crystal tethers to know what to expect.

    I also noticed the WHM basically never using Lilies, even when enough time should have passed with them being alive to have generated one. No Tetra to speak of, either. Just Medica spam and Cure 2 spam, with the one Bene used on me after I had to Hallowed Ground through the TB just to avoid dying and leaving them tankless (the other PLD died to the TB).

    Literally from the moment it fell apart, no one could do any mechanic right. WHM consistently kept going to the wrong places even for Cast rather than Stock, and lead their collection of DPS to their deaths. At some point I just stopped trying to help and focused on keeping myself up and DPSing as much as I could so we could hopefully kill the damn thing and I could escape. It was never a full wipe like they'd apparently had with the last tank, but man... if we had, I would have left too. That was beyond just inexperience, that was genuinely people playing like absolute garbage from start to finish.

    I think the only person who was somewhat competent enough to keep surviving was the other PLD, though he also died a few times to what looked like frazzled movements which lead him into AoEs and extra vuln stacks.

    I only died the once, to the TB I think, but AST got me up quick and I 'voked before it could hurt them too badly... at that point it was just me and the AST and a RDM, too. Somehow that wasn't even the worst of it, but anyway.

    Mention when we finally kill it, that that was genuinely awful and I could see why the other tank had left before. I assume everyone wanted to be praised and congratulated for literally limping through that fight and dragging it out for almost 30 minutes, so ofc no comms after I said that - save from the other PLD, probably.


    Second thing: CT roulette (sorry, Alliance roulette) threw me in ST.

    DRK fought with me for the adds in the first area, so I dropped my stance after they were dead... only for all of us to be waiting at Scylla, while the DRK sat in the very back, not moving, stance still on. The newbie PLD in B also didn't have their stance on. A NIN ran in and pulled so I threw mine on and dragged her back to center; this continued for the entire run. DRK would keep their stance on but basically refuse to even entertain the thought of pulling, but constantly fight and provoke the adds off of me in between. And that same NIN continued to run in and pull, probably because they saw the DRK just idling there before (they were in the same party, so).

    Healers were asleep at the wheel, too. I died to trash because Hallowed didn't go off in time and I was receiving no healing except from Eos. No one would Esuna the bombs off people on Amon, too, and one of those bombs was on the other PLD who kept knocking me (and thus, Amon) around because he was always in melee range. Nearly died on Xande for lack of healing, as well, and Hallowed being on cooldown.

    I'd say I need a drink, but I mostly just want to sleep at this point. Good gods.
    (5)
    Last edited by Kaoru_Nagisa; 10-13-2021 at 01:07 PM.
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  5. #32555
    Player
    Kuro_Matsu's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    83
    Character
    Mai Kuromatsu
    World
    Zalera
    Main Class
    Astrologian Lv 100
    Queued into an In Progress Grand Cosmos through Mentor Roulette.

    Queue pops-up and says 60m. I thought maybe I had read it incorrectly. But no. I get in and there is 28 minutes left on the timer. I'm thinking...what could have gone wrong. They're already at the final boss, so at least they have made it this far. Only other boss that's somewhat troubling would be Ms. Gardenleaf since the adds can be a pain if you don't do the seed mechanic. I'm trying to think of any scenarios that would make them take a whole hour just to get to the end boss.

    The tank greets me and then just says "...yeah". I reply with "I won't ask but if you have questions just say so", and make my way over.

    We try. BLM dies immediately to the first red flame mech. Healer follows right after. It's just me and the tank. I'm singing the song of my people as I watch the tank die. Then I look at the boss. I give a quiet..."I'm just a BRD", and then I'm deleted from existence.

    Tank gives a thank you everyone for trying and the duty is marked for vote abandon.

    I still feel like this is all a dream. I really hope they were able to clear it. I'm sorry I couldn't be more helpful.
    (10)
    May the stars light thy way.

  6. #32556
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    I had Syrcus tower where one tank did nothing but provoke and use shield lob and dragged every boss around the arena and killed some people with it
    Probably did it with his alliances blessing too because they defended it in the usual fashion

    A toto rak run where the tank got upset that I pulled exactly one pair of mobs towards him, a set of mobs that was about to aggro him in 5 seconds anyway
    Turned off their stance halfway through the dungeon and stopped pulling completely, which the LNC then started doing
    Asked him why he griefed the party for no reason and of course the crafting mentor AST chimed in and defended it by accusing me of pulling, as if it's some gotcha thing and as if I did it every time, again, it was literally once
    Funny thing is, the AST also pulled enemies, so what a hypocrite lmao
    Shame I didn't have my crown on, wonder if they'd have said the same thing
    Tank had 3 classes at 80 and other tanks leveled as well and obv wasn't new to the game, but single pulled in toto rak as if it was bardams

    I did have good run, tho, where the tank and dps were very appreciative of tips and mass did big pulls in sastasha despite it being their first dungeon, the healer also coaching them well
    (6)

  7. #32557
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rinhi View Post
    I had Syrcus tower where one tank did nothing but provoke and use shield lob and dragged every boss around the arena and killed some people with it
    Probably did it with his alliances blessing too because they defended it in the usual fashion
    It's crazy how people can outright grief in this game, and even get defended for it.
    (6)
    WHM | RDM | DNC

  8. #32558
    Player
    Kuro_Matsu's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    83
    Character
    Mai Kuromatsu
    World
    Zalera
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kaoru_Nagisa View Post
    . . .
    This sounds incredibly similar to a run I had in Eden: Eternity. The WHM there too marked themselves for follow, but failed almost every mechanic. It came to the point at our second wipe everyone was following me like lost puppies (since besides dying to bomb boulders like an idiot, I was able to remember the primal casts and execute them).

    Because of that they ended up killing me during Shiva as they all stacked on me...and if I tried to run away from them they would still follow. I warned them to spread for that mech and we'll stack after thin ice is resolved. (The NIN in there real liked me...they would stack on me for everything. May be they like BRD's? They came close to killing me a few times, and I was just trying to run away from them, but they were super persistent even if I went far away from melee range.)

    I believe we wiped 3 or 4 times before being able to clear. I was able to release my breath after holding it for so long.
    (0)
    May the stars light thy way.

  9. #32559
    Player
    Cincierta's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    1,187
    Character
    Alaha Vellonnu
    World
    Lamia
    Main Class
    White Mage Lv 100
    So had a couple runs in the past few days that grated my nerves.

    DRn - queued up for my weekly coin, loaded in and realized there were only two tanks in the whole instance. My co-healer whm popped a profane (I probably took too long because of looking at the party hud and realizing people were not ready for this run, and popping Bubble on the squishies), and I popped a templar. We had people die on the first and second boss plus trash and mines, but it felt like everything was taking far too long to die. Some people were also timing out on rezes my co-healer and I were tossing out between Glare spams.

    I get not understanding mechanics but several people just were wanting to hug the floor too much. Then we finally got to Trinity Avowed.

    One of the tanks pulled after everyone got buffed up, and once the deathwall appeared the drg stood there and ate it...and despite the 14 raises (yes 14, I scrolled through that entire bloody chatlog and counted), that were tossed their way, they just sat there getting their hard carry in silence. I even asked them if they were there. Nope, just sudden afk without a word and not accepting any raises until Avowed died. (ノಠ益ಠ)ノ彡┻━┻

    They continued to do the same thing on the Queen. Mostly auto attacking as I would watch them lose Disembowel and not reapply it for minutes at a time. Why pay to play this game when you're not even trying to participate?

    E7n - couple first timers, and I came in with my fc mate to help him with memory farms; but no one asked about the mechanics. Granted I'm still terrible with light/dark aspected portals, but I managed to survive and do them correctly. However, 5 people died to light/dark portals and I was struggling to get people up at the dps check. We failed it first round. Ok, so we respawn and restart again. People still die to portal mechanics (including my co-healer), though I managed to get my cohealer back up and get a few more people up, more mechanics were going out and we died again to the dps check.

    It was at this point my fc mate who needed the memory farm sped up, spoke up saying the tanks should hold on pulling so we could explain mechanics. Nope, instapull from the DRK. The DRK shot back with: 'kill faster'.

    How in the holy heck do you expect us to kill faster when people die to mechanics?

    While we finally managed to clear it on the third pull, the DRK was still a dick, however, and told the rest of us to 'git gud' before leaving almost immediately. I mean, if you name yourself after a certain something in that one MMO that is practically going to be gone next year due to the massive lawsuits against that company, and then be a dingus to the rest of your party trying to clear a hard fight, I really hope you get what you deserve.
    (2)
    This one is beyond your help. Only sleep can save her now.

  10. #32560
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    You know, I normally see people try to gather up all the adds during Bismarck into an easily-AoEable pile.

    Today I saw one tank taking a single add all the way to the far edge of the island, and the other tank pulling theirs as far to the opposite edge as they could too.


    Also, baffles my mind how a PLD could keep dying so many times while MTing in Tower at Paradigm's Breach; like... even if your healers are bad or dead, you can heal yourself if you absolutely have to??

    At least they didn't constantly try to Provoke the bosses back off of me when I inevitably had to MT every. Single. Boss.
    (0)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

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