Page 1 of 25 1 2 3 11 ... LastLast
Results 1 to 10 of 245
  1. #1
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90

    Mr Happy Interview with Yoshida: Glare Mages

    So Mr. Happy asked about the problems with healers and DPS skills... Yoshida's response was... DPS skills will not be significantly changed or added due to pressuring casuals and basically... go play Sage >.>;

    https://youtu.be/jXkyq_yUMjI?t=365
    (19)
    Last edited by Reiryuu; 10-13-2021 at 09:27 PM.
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  2. #2
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    someone asked at long last and we get a response??? I must be dreaming

    oh wait, they basically confirmed "fuck you veteran healers. Only new healers matter. Don't like it? play sage" is the attitude of the devs.
    (55)
    Last edited by Recon1o6; 10-13-2021 at 09:36 PM.

  3. #3
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Disappointing. Expected, but disappointing.
    (44)

  4. #4
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    660
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    It seems they didn't learn from what caused the 1.0 demise and all they said about listening to feedback. If new healers are only what they cater to there wont be veteran healers and without veteran players of 1 of the 3 required roles the overall experience will suffer, besides is not that a job that is newbie friendly and has an actual skill ceiling doesn't exists they just need to care and put effort into it

    Keep lowering the skill ceiling and you'll reach a point where its the same as skill floor and nobody can live in a place where the ceiling is as high as the floor
    (39)
    Last edited by WaxSw; 10-13-2021 at 10:51 PM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  5. #5
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    888
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Looking forward to people recommending sage to new healers, and almost nobody playing legacy healers save for those who want to afk glare. I'm also looking forward to the scholars numbers in a few months.
    (10)

  6. #6
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    We finally have a clear answer.
    That's not what we wanted, but finally, we have it.

    I was suspecting this to be this reason.

    This is sad however that such a large % of healer player get this answer. "Get used to that playstyle because casual".
    Because others more technical jobs kept their difficulty regardless of who plays it.
    (26)

  7. #7
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Oh boy. I expected this but... dang that was heartbreaking to hear.

    Look, guys, I will always respect Yoshi-P and the devs for their work on this game, but there are times when I have to question their decision making and criticize it.

    Judging from their response, it sounds like they are ignoring healer feedback, which confirms the worries of many healer mains (especially in these forums).

    I'm not against making Jobs simpler to play. There's nothing wrong with that. However, making a game simpler does not outright mean you can make content engaging and fun for players new and old.

    This may not be a good example since some of you guys may not play fighting games; but Guilty Gear Strive and Melty Blood Type Lumina are games where the devs simplified their game mechanics for newer players. Were the vets upset... yes, but the gameplay was still engaging enough for everyone to keep playing (though the latter did it better).

    The problem with healers is that the game isn't engaging enough (in my opinion). Having too much downtime and little heal checks (aside from the occasional Extreme and Savage fights) do not provide a good healer metagame. Eventually, it becomes boring and the vets will leave the game entirely, which some have already had.

    It's disappointing really. But my rant is over. I'm dropping the WHM that I started when I was new to the game to AST.
    (17)
    Last edited by currentlemon; 10-13-2021 at 11:01 PM.

  8. #8
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by currentlemon View Post
    This may not be a good example since some of you guys may not play fighting games; but Guilty Gear Strive and Melty Blood Type Lumina are games where the devs simplified their game mechanics for newer players. Were the vets upset... yes, but the gameplay was still engaging enough for everyone to keep playing (though the latter did it better).
    DragonBall FighterZ is another example of this. Extremely easy and fun as hell to get into, but super deep if you want it to be.
    (15)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #9
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Besides, if I may...

    Why not just go in the Lily route/Sage cardia/addersting route ?
    Instead of just making a drastic gap between the healing toolkit and dps toolkit, why not making them work together? So you get healing from dps and dps from healing? It would not be about pressuring people.

    I'd also like to add something really important that Yoshi P may or may have not seen.
    You could have 10 dpsing spell or 1... If someone doesn't want to touch any dps spell... the number or button won't change anything.
    This problem persist for nearly as long as the game exists.

    All it does is reiforcing that mentality of "dpsing healer VS non dpsing healer" and the gap between player.
    I'm not sure this is the good approach. But I'm not game director or developper...
    (9)

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Reiryuu View Post
    So Mr. Happy asked about the problems with healers and DPS skills... Yoshida's response was... DPS skills will not be significantly changed or added due to pressuring casuals and basically... go play Sage >.>;

    https://youtu.be/jXkyq_yUMjI?t=365
    Which is freaking hilarious (and insulting) because SCH USED to be the go to DPS healer and it was nerfed into the ground and had it's DPS options removed.

    Only for SE to say that Sage is now the new DPS healer. OK, if you want to differentiate between "pure healers" and "barrier Healers" then let BOTH of the barrier healers be DPS oriented, not just the new flashy job.
    (39)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

Page 1 of 25 1 2 3 11 ... LastLast