Quote Originally Posted by Kabooa View Post
I've read most of the posts in here.

Most of the ideas are awful, don't do what they aim to do, or are in the realm of "Just make it fun at all skill levels in all content." which might as well be saying nothing, for all the help that is. There are a few topics that merit discussion but they rarely get as much attention as the whine threads.

And, by the way, mind sharing that design for healing to be fun in all levels of content played by players of all skill levels?
A common idea is to give healers "something to do during downtime."
Especially since good healers will have minutes of downtime, that's something that sounds sensible and jives with me more than most of the other ideas thrown around.
However...
I have no idea what that would look like.
I have no idea what kind of activity they could add that could possibly be downtime only.

Like, unless the game says "you haven't cast heals in a bit, must be downtime now" and unlocks some stuff for you until you use a GCD heal... any activity you add that's worth engaging with will be milked every possible chance, so it can't just be a downtime activity, it's gonna complicate uptime too.
But I also don't believe they would lock the activity away until you haven't been healing for a bit, because that is a terrible idea.

So I'm really at a loss here and have very little I feel I can contribute.