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  1. #11
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by ICountFrom0 View Post
    If you want this to actually get seen, you'll have to have a professional translator sit down, make it into Japanese, and then you'll need somebody who already has an account with the proper kind of name for posting there to post it. They can't be new either, needs to be at least a year old of an account with solid reputation.
    The problem is not make our feedback get seen, they see it and know it that's for sure, the problem is actually make them move and do something about it in not a lazy/cheap way, but this is DRK the job they don't care to put more than 5 min of development since has been added.
    Even Xenosys vex asked Yoship himself about living dead too on SHB media tour, they just simply don't care at all, DRK has to be the most poor and cheapest job ever designed not only on living dead bcs they say so and unlike the rest of the jobs we have to dealt with this Dev conduct.
    (12)
    Last edited by shao32; 10-11-2021 at 12:20 AM.

  2. #12
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by shao32 View Post
    The problem is not make our feedback get seen, they see it and know it that's for sure, the problem is actually make them move and do something about it in not a lazy/cheap way, but this is DRK the job they don't care to put more than 5 min of development since has been added.
    Even Xenosys vex asked Yoship himself about living dead too on SHB media tour, they just simply don't care at all, DRK has to be the most poor and cheapest job ever designed not only on living dead bcs they say so and unlike the rest of the jobs we have to dealt with this Dev conduct.
    He's right though. They only care about JP players, from what I gathered. Somewhere on Reddit a person responded to how the JP playerbase really likes the 5.0 iteration of DRK. Wether they're right or not, it's very likely to be the case.

    They won't compromise with us. Yes it's cheap, boring, and everything in-between, but we should just accept things and move on. We did everything in our power and that's worth something. I have never seen this much love and dedication for any tank. It speaks volumes how amazing Dark Knight is in regards to lore, its own questline and its original playstyle in 3.0, if you have a job of this magnitude it's bound to change.

    Living Dead can either be interpreted as symptom of something greater or just the fact the JP players aren't bothered by it too much. Whatever the case may be, shouting into empty air won't make them change things either.

    No king rules forever.
    (5)

  3. #13
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Shin96 View Post
    He's right though...
    oh I don't say he is wrong at all and probably as you say they just listen to JP players but at the same time I'm paying the same money a JP player do so I consider my opinion is should be considered equally as good independent of my nationality but I don't belive that's actually the case with the problem we have here.

    I saw too those random comments that say current DRK is like a godsend job for the JP players on Reddit and I actually doubt they are true, mostly bcs on the JP forum they have show clear discomfort about the current design too about literally the same issues we have with the job, they even create a separate thread to ask for Delirium reforms, !a separate thread, on the JP forum!! And a well supported one, here it is:
    http://https://forum.square-enix.com/ffxiv/threads/419903-%E3%83%96%E3%83%A9%E3%83%83%E3%83%89%E3%83%87%E3%83%AA%E3%83%AA%E3%82%A2%E3%83%A0%E4%B8%AD%E3%81%AE%E3%82%B9%E3%83%94%E3%83%A9%E3%83%BC%E9%80%A3%E6%89%93%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6%E6%94%B9%E5%96%84%E8%A6%81%E6%9C%9B

    For anyone who don't understand JP they pretty much dislike Bloodspiller spam too and they asked to make the skill a 4 step combo in 1 button including animations like power slash and scourge.

    Outside of that I saw them complain about Darkside gauge being useless, to little mp generation and we'll everything we exposed here, so I'm more in the field they have being stupidly stubborn against DRK players and I could argue they are mocking us with a certain name of certain new skill if is true is called like that but that's another discussion.

    At the end of the day it's so annoying for me hear Yoship saying they listen to us and aim to fulfill our expectations and they don't even bother on archive a basic middle ground for DRK considering the total lack of cohesion on his kit is actually an universal complain.
    (12)
    Last edited by shao32; 10-11-2021 at 07:32 PM. Reason: Link broken and writing on phone sorry and to much consider ^^

  4. #14
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by shao32 View Post
    ...
    And yet after all this feedback and criticisms we are stuck with this job and its rework. The point I was trying to make is our method is not working, clearly not.

    These developers think they know what's best for us. There is enough feedback. But nobody to effectively turn that into something consistent and material. You know? Something that ends up working.

    I posted this in another sub-forum but they just don't care about us because the numbers and bank they're making ask for nothing. They have no major gripes. If you're a developer go figure.

    They are mocking us. Maybe they've seen the amount of feedback we've given and in return that's their response. Making our lives harder as DRK mains. We've got what we wanted but.. not in the way we expected.
    (3)

  5. #15
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    I personally think the ability itself is a pretty fun concept, but it not being easily advertised to healers who need to immediately shift their focus toward getting you back to full health is a problem; that's usually why Dark Knights end up needing a macro with a related message and sound effect too.
    (3)

  6. #16
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,882
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    If you wanted to make Living Dead into a 'fun concept', you would need to actually design the action appropriately. Guild Wars 2 has a 'downed' mechanic in which a player hits zero health and has to fight for their life to survive. The screen effect changes, your actions change, and you get a gauge that drains down to signal your impending demise. And while others can intervene to help you out and save you, you do retain a degree of personal control over whether you survive. But they've clearly designed for the mechanic from the ground up.

    --

    I think that game developers overall tend to be the most receptive to feedback when pre-orders are still up. We've seen this before, most notably during Stormblood. But once you get into the first raid tier and the initial tuning changes are made, most proposed changes tend to be kicked back to the next expansion. I think that if people sat around during the Stormblood Media Tour and gave Shake it Off the benefit of the doubt, we'd still have the ability in its original form. So if you have something to be said, it's probably best to say it now, or hold your peace for another two years, maybe more.

    If this develops a bit of momentum by the time the embargo lifts, that's probably the ideal time to speak out about DRK's issues.
    (4)
    Last edited by Lyth; 10-12-2021 at 02:16 PM.

  7. #17
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lyth View Post
    If you wanted to make Living Dead into a 'fun concept', you would need to actually design the action appropriately. Guild Wars 2 has a 'downed' mechanic in which a player hits zero health and has to fight for their life to survive. The screen effect changes, your actions change, and you get a gauge that drains down to signal your impending demise. And while others can intervene to help you out and save you, you do retain a degree of personal control over whether you survive. But they've clearly designed for the mechanic from the ground up.

    --

    I think that game developers overall tend to be the most receptive to feedback when pre-orders are still up. We've seen this before, most notably during Stormblood. But once you get into the first raid tier and the initial tuning changes are made, most proposed changes tend to be kicked back to the next expansion. I think that if people sat around during the Stormblood Media Tour and gave Shake it Off the benefit of the doubt, we'd still have the ability in its original form. So if you have something to be said, it's probably best to say it now, or hold your peace for another two years, maybe more.

    If this develops a bit of momentum by the time the embargo lifts, that's probably the ideal time to speak out about DRK's issues.
    That'd be a neat idea to combine LD with the old Sole Survivor. Get a heal/mp restore for killing something while in Walking Dead status. It wouldn't do much for prog most of the time, but would make roulettes more enjoyable at least.
    (4)

  8. #18
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,951
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mekhana View Post
    That'd be a neat idea to combine LD with the old Sole Survivor. Get a heal/mp restore for killing something while in Walking Dead status. It wouldn't do much for prog most of the time, but would make roulettes more enjoyable at least.
    Only issue is that you rarely need to use LD during roulettes in the first place. Don't get me wrong I like the idea, but it doesn't solve the problem with LD in the content where you consistently notice how bad the ability is.
    (0)

  9. #19
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Its sad that it wasnt fixed or adjusted to be more new player friendly or just remove the death penalty completely. Hopefully people who participated in the media tour can voice their concerns but it blood weapon isnt fixed then I wouldnt hold your breath.
    (4)

  10. #20
    Player
    Agner's Avatar
    Join Date
    Oct 2014
    Location
    Garleans set my house on fire
    Posts
    76
    Character
    Rivane Azhcrove
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Thanks for the thread, Lyth! Here's to hoping the last occurrence wasn't just the triennial visit from anyone important who ever visits these threads. :)

    With that said, I'm honestly pretty impressed the team hasn't come up with a change for this ability despite endless recommendations and ample time. This invuln is a massive gap in any safety net DRK has, and you'd think they would've had a solution after, what... 6 years? It received a change once that was only a bug fix from my knowledge, then forgotten.

    I'll confess to the sin of not adamantly doing extremes and raids as much (mostly did ARR things with consistent groups), but using Living Dead is never fun in savage or extreme. I can't tell if my healers suddenly become deaf, blind, or both whenever I use it. It genuinely feels like I'm pointing a gun to my foot and daring the boss to hit me, because by god if they do, I'll shoot myself and it won't be pleasant!
    (4)

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