Quote Originally Posted by KizuyaKatogami View Post
I want to see the protagonists have to actually deal with the consequences of their actions and bad judgement. Something ShB was missing greatly.
Yeah, this is what I was getting at. If you look at the second post in this thread, as well as many others following it, they share in the sentiment that the game is pretty straightforward and avoids any sort of nuance, for the most part. (Please see the bold part). Another poster in this thread even pointed out that regardless of what Yoshi or any of the other devs may have said in interviews, what is shown in the game is often the opposite. With the good guys clearly being good, and the bad guys clearly being bad.

There are exceptions. But a lot of folks would like to see more.