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  1. #1
    Player
    Steelbreaker25's Avatar
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    Dec 2018
    Location
    Gridania
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    95
    Character
    Qasar Bayaqud
    World
    Mateus
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Sotaris View Post
    Short answer is old legacy code and is this way to not overload with memory/data requests to the servers.

    Regardsless its 2021 and not like SE isn't having the funds to reinvest into these old systems and change it.
    Reinvestment isn't as simple as throwing money at a problem. They'd have to hire new developers. There either aren't enough experienced developers looking for work (which has been stated outright before), or they would have to train someone from the ground up, which is a considerable time and money sink (time in that it takes someone away from their regular work to mentor somebody, and money because you have to pay this new person that isn't being productive) and a risk (imagine hiring, training and paying someone for months or years to do a job only for them to quit before they even work on the job you did all that for). Not to mention SE is a business with numerous games and studios they want to invest in.
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  2. #2
    Player
    Sotaris's Avatar
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    Apr 2018
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    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Steelbreaker25 View Post
    Reinvestment isn't as simple as throwing money at a problem. They'd have to hire new developers. There either aren't enough experienced developers looking for work (which has been stated outright before), or they would have to train someone from the ground up, which is a considerable time and money sink (time in that it takes someone away from their regular work to mentor somebody, and money because you have to pay this new person that isn't being productive) and a risk (imagine hiring, training and paying someone for months or years to do a job only for them to quit before they even work on the job you did all that for). Not to mention SE is a business with numerous games and studios they want to invest in.
    In terms of mogstation, it's could be easily outsourced (my honest guess but neither of us work for Square Enix and haven't seen their source code). When it comes to game development for said legacy code for repairing gear I think you've got a point. More below.


    I am a system dev myself so I know throwing money itself won't fix it but it cost to hire more resources too you know.
    And yes the issue is Square Enix, and at least Yoshida's department are strongheaded on having japanese developers and there may very much be a shortage of good native speaking developers.

    mentoring or shadowing a senior developer will take time off the senior developer but long term it would pay off, cause these issues is just going to keep on coming and just saying "nah fuck it, we need to invest into new projects instead" isn't helping. It boils down to what they deem to be more priortized and fixing and giving something their consumers been asking for years isn't high up on their agenda. You will always run the risk of people switching place of work or go freelance but that's true for any profession. I've been at my employer past 10 years and been a developer the past 5. If you hire the right person and have a good company with benefits, pay and whatnot a employeee values you will have them around.

    If they allowed other developers in their company or hire from rest of the world it could be solved quicker.

    Developing new systems or fix old takes a long time, we're talking years most likely.
    (1)
    Last edited by Sotaris; 10-01-2021 at 10:04 PM.