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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,893
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I honestly can't think of any competent melee dps player who would see a gap closer as a greater dps loss than walking over to a mob. The WAR/SAM complaints about resource costs were penny-wise and pound-foolish. Having a short recast on a gap closer is unbelievably powerful, because extra GCD uptime is worth its weight in gold. It's hilarious seeing the split in WAR players now that they've changed it, when you look at who's thrilled with the change and who isn't. The difference in opinion really does reflect in player performance.

    I would personally take a fixed distance gap closer with no target (i.e. Roll/Chi Torpedo, Blink) over anything else, though. They're so versatile and eyeballing the travel distance becomes second nature once you spend enough time using them. They're also just plain fun. It's a bit like giving someone a grappling hook or a jet pack in an open world game. The most entertaining movement action I've seen so far is Lost Impetus with the dash + super sprint effect.
    (5)

  2. #2
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    634
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Lyth View Post
    I honestly can't think of any competent melee dps player who would see a gap closer as a greater dps loss than walking over to a mob. The WAR/SAM complaints about resource costs were penny-wise and pound-foolish. Having a short recast on a gap closer is unbelievably powerful, because extra GCD uptime is worth its weight in gold. It's hilarious seeing the split in WAR players now that they've changed it, when you look at who's thrilled with the change and who isn't. The difference in opinion really does reflect in player performance.
    Yes, sure, it's not a dps loss if it keeps your gcd rolling. It is a DPS loss if you could have just walked back in instead and not lost any uptime. Which you usually, though not always, can. Regardless, I'd still be much happier if it was just a 2 stack gap closer with no cost and no damage attached to it.
    (1)