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  1. #10
    Player
    VirusOnline's Avatar
    Join Date
    Mar 2018
    Posts
    616
    Character
    Yoshi Papa
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Yokubo View Post
    Additionally, just a personal gripe, removed positionals? For reals, somebody said this in another post but it's absolutely true that they just compromised with the casual monk players that haven't put the effort in that say they have too much positionals. Like either remove all (Which please please please don't do) or remove none, there is nothing wrong with the kit and yeah with the changes there might be new changes which are hard to keep up with, but having something to always go for making every attack have a purpose is what makes Monk fun. Part of the identity for me is the constant moving necessary and having Form2 require no positionals is just a weird unnecessary change. I'm very relieved they didn't remove more though, but none would have been my preferred change in that regard.
    I have also played MNK in ARR. It was a brief stay until my permanent return in HW.
    The positionals are in my opinion irrelevant. They aren't challenging and often times just a nuance that is at the mercy of the tank and/or boss randomly turning or due to mechanics.
    The fact that MNK has as many positionals as it does and we are given two charges of TN sorta makes positionals not even matter. It's time for MNK's identity to change and not just be "that dps that needs positionals on every ability bc that's its identity".

    MNK needs to identify as MNK in the same way we play a NIN and know why it's a NIN.

    If I had one gripe to add - TS needs to be apart of our class bar the same way the Huton is for NIN.
    The new bar is great for showing stance now please add TS. As someone with terribly vision searching for that icon can be quite hard during savage fights.
    (1)
    Last edited by VirusOnline; 09-29-2021 at 01:05 PM.