Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 38
  1. #21
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Arkdra View Post
    According to mr happy (so take with a grain of salt) using the warp makes your next harpe instant instead of 1.3s cast time, so if that's the case it isn't good enough to make it into the rotation.
    Definitely not since the warp looks kind of slow in comparison to other melee gap closers. Good for a last second retreat from an AoE while keeping the gcd rolling though.
    (0)

  2. #22
    Player
    Nyarlha's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    To this day, I still wonder how SE decides which mechanics go on the job gauge and which doesn't.

    As it is, outside of the dumb gauges, you'll have to look at your buffs for at least Demonic Sythe (probably the main offender that could have been on the gauge), Offerings of the Dead stacks and Soul Sow.

    I'm actually surprised they went in a more "complicated" direction for this job with a lot of spinning plates. You know freestyle RPR will be the new flavor of freestyle SAM.
    (2)

  3. #23
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    I quite welcome the sudden complexity, I was 100% fully ready for Reaper to be another AFK job like DNC, but I'm surprised to see my expectations be blown out of the water. Perhaps I treated you too harshly, SE.
    (3)
    Last edited by VentVanitas; 09-27-2021 at 07:03 PM.

  4. #24
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    616
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Reaper doesn't seem complex though, at least not really? Like, it's a bunch of interlocking systems that comes off as complex because they all seem weird and the whole mess takes a bunch of sentences to explain, but the actual moment to moment gameplay is basic. Do 1 combo to build up a resource to do an ogcd attack that lets you do another combo that builds shroud that you can then use for a burst phase. At least with the information we have now, if I were to rank melee dps complexity, it would go mnk (personal bias because I can't play mnk worth a dang)> nin > sam post tsubame > rpr > drg > sam pre-tsubame.

    Related to this, the big question for me now with reaper is what do you do between burst phases? Because as it is, the answer looks to be not a whole lot. Maintain the increased damage debuff, 1-2-3 combo to build soul, ogcd to spend it, a single hit of the shroud generators, and every 30 seconds that gcd that makes 50 soul and that seems to be it. And the burst phase just takes so long to get into. Like compare it to mch. MCH gets into it's fancy pants attack mode in 10 gcd's. 10 gcd's on rpr is only going to be 20 or 30 of the 50 shroud you need. And mch also has a lot more cool stuff to be doing and keeping track of while it's cd's are winding down where the rpr doesn't.
    Thopug
    So dunno, the flow just kinda seems a lot like ninja. A very hectic job during the opener and every minute thereafter, but pretty prosaic at all other times. Though it's gonna whip during dungeon trash since you get shroud on kills, that is going to be a good time.
    (1)

  5. #25
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    That is just the difference between complex and difficult, I think. The Reaper does seem to be complex, but once you play it and get used to that complexity, it is not a difficult complexity, and more on the easy to play side.
    (5)
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]

  6. #26
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    It's going to be a builder spender(2 builder spenders actually) just less braindead then Dragoon. Which now Dragoon more or less has a braindead rotation now with a few positionals to feel "engaging".
    (0)

  7. #27
    Player
    Valkyrie_'s Avatar
    Join Date
    Jan 2016
    Posts
    33
    Character
    Lysithea Crestwind
    World
    Sophia
    Main Class
    Astrologian Lv 100
    Does anyone know if Reaper will have any GCD speed increasing skills like Huton/Shifu, or any traits etc?

    Am hoping Reaper will be more like Lancer with slow but strong attacks and lots of double weaves.
    (0)

  8. #28
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    616
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valkyrie_ View Post
    Does anyone know if Reaper will have any GCD speed increasing skills like Huton/Shifu, or any traits etc?

    Am hoping Reaper will be more like Lancer with slow but strong attacks and lots of double weaves.
    They don't have an attack speed buff (or at least one wasn't shown) but lemure sets your gcd to 1.5 seconds for the duration so it's basically mch overheat and you will occasionally go very fast.
    (1)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,898
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Arkdra View Post
    They don't have an attack speed buff (or at least one wasn't shown) but lemure sets your gcd to 1.5 seconds for the duration so it's basically mch overheat and you will occasionally go very fast.
    It's a shame that fixed GCDs waste Skill Speed, too. I'd have loved a speedy RPR, but with that, the stat's probably going to be far inferior to the standard Crit>DHit>Det.
    (0)

  10. #30
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,898
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Arkdra View Post
    Reaper doesn't seem complex though, at least not really? Like, it's a bunch of interlocking systems that comes off as complex because they all seem weird and the whole mess takes a bunch of sentences to explain, but the actual moment to moment gameplay is basic.
    This. As long as there are no actual gameplay-affecting conditions or multiple decision paths to work around, it will be more "convolution" than actual "complexity".
    (1)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast