It looks like SGE might have more DPS variety, only one of the abilities looks like it's on a long recast. SO this could be positive, though my fear is there could still be a lot of 1 button spams, so I hope the other techniques are frequent enough to not feel monotonous.
I like the sound of how it heals too from a gameplay perspective. It looks like it has received some of the stuff people have suggested for improving SCH and it does seem to have taken some of the tactical aspect of SCH's identity, whose identity has already been watered down, so I don't know what it means for SCH's identity, but I do see potential in enjoying SGE, so if I must take any consolation is that there might be a healer for me to enjoy come 6.0
On the other hand, there are some concerns to come out of it.
SGE is a shield healer, right? Notice how many non-shieldy heals it gets and how healing is done through DPS too and there being some oGCD heals. This doesn't feel balance for shield healing.
For the concept to work it needs to be more dependent on its shields than its pure heals. It's why SCH is not a shield healer at the moment even SE call it one, SCH rely a lot more on its oGCD heals than it does shield healing...so it's got more pure healing than shield healing focus and this was my concern because they've still called SCH a shield healer even during this time where its shields are a secondary dependency, which is comparable to my Diurnal Sect AST.
So my prediction now is that this "pure" and "shield" heal distinction is only on paper but not in practice. The main advantage I felt of this distinction was that it'd mean each healer would only need to be balanced against another healer because of this separation of design philosophies and where their strengths and weaknesses complement each other.
It's starting to feel like that maybe they should have taken a different approach into trying to make jobs feel unique and interesting. Whilst I can 100% see the potential of a pure/shield set up being a good thing, as I said in my thread months ago, it can't work unless that set up is reflected in job design and in how it's played. If pure heals are the most effective way of healing on a shield healer then it's a pure healer.


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