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  1. #1
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    Delirium hurts DRK's overall presentation and gameplay by being Warrior's IR but worse. It's not unique, it's not that fun to do, and it hurts Warrior by making their "thing" not unique. Also, IR works for Warrior's fantasy of just "Hitting the monster over and over again with the same attack in furious rage until its dead" so the gameplay of pushing the same button over and over feels good! It does not work for DRK.. I wonder if our impressions would be different if this was something unique to Dark Knight and Warrior's IR didn't exist, the impressions would probably be more favorable (But I gamble that not by much).

    But hey, they didn't show the delirium spam in the trailer.. so there's a tiny bit of hope?
    (4)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Yagrush View Post
    But hey, they didn't show the delirium spam in the trailer.. so there's a tiny bit of hope?
    Yoship as comfirmed that Delirium is going to be the same but instead of being 5 bloodspiller spam under a 90s recast it's going to be 3 bloodspiller spam under a 60s recast just like WAR inner release window with the diference that WAR have a finisher now.
    (4)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,667
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Yagrush View Post
    Delirium hurts DRK's overall presentation and gameplay by being Warrior's IR but worse. It's not unique, it's not that fun to do, and it hurts Warrior by making their "thing" not unique. Also, IR works for Warrior's fantasy of just "Hitting the monster over and over again with the same attack in furious rage until its dead" so the gameplay of pushing the same button over and over feels good! It does not work for DRK.. I wonder if our impressions would be different if this was something unique to Dark Knight and Warrior's IR didn't exist, the impressions would probably be more favorable (But I gamble that not by much).

    But hey, they didn't show the delirium spam in the trailer.. so there's a tiny bit of hope?
    The sheer irony is despite Delirium being little more than budget IR, it's technically better simply due to melds. Inner Release having forced DhC instead of a flat damage buff is why Warrior is the only tank melding Determination over Direct Hit. Which is annoying.

    That aside though, I agree. Spamming Bloodspiller just doesn't suit the more methodical and cerebral aesthetic Dark Knight is going for. Not to mention it just feels lazy. I don't think Delirium would be as hated if IR never existed, though probably still disliked. But when it's a literal copy of an existing ability, it really stands out as the dev team having no creativity.

    Sadly, it still exists since Yoshida specifically mentioned Delirium being 60s. My hope is instead of spamming Bloodspiller, they shift it to something else. Even a simple change like "Bloodspiller, Quietsis, <new ability> all have the same potency under Delirium". So now you cycle through them similar to Fray. It's not the best approach but it'd certainly feel better.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."