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  1. #61
    Player
    Likethewind's Avatar
    Join Date
    Sep 2016
    Location
    Ul'dah
    Posts
    52
    Character
    Shiroro Hiruru
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Hanayumi View Post
    sage is going to be able to dps while healing....
    Technically SCH does that too but with the fairy lol
    (2)

  2. #62
    Player
    EmpyreanHelios's Avatar
    Join Date
    Aug 2020
    Posts
    64
    Character
    Quies Animus
    World
    Zalera
    Main Class
    Paladin Lv 76
    Quote Originally Posted by Likethewind View Post
    Technically SCH does that too but with the fairy lol
    Yeah, it’s healing the dps in the back with the chipped toenail.
    (4)

  3. #63
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ItMe View Post
    There are a lot of things wrong with the skill, but there was nothing wrong with my sentence.
    BRD literally has a move that is

    and it is one I find silly.
    I meant the sentence I said before the one referencing it, wasn't referencing your sentences. I.E. you need a target and it barely moves you.
    The skill has too many limitations and cons to be worth having on your bar.
    (0)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  4. #64
    Player
    AvenoMatt's Avatar
    Join Date
    Apr 2017
    Location
    Limsa
    Posts
    310
    Character
    Avnus Vabruyt
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Personally this move sounds underwhelming. Peleton but in combat? Could come in handy but mostly forgettable. My hope is that there is more to it that they haven't mentioned since they mostly just glossed over sch to move on with the LL.

    Something I think that would be great and tie into it's animation is if it also boosted evasion. Not guaranteed mitigation but potential mitigation and in a kinda unique way.
    (1)

  5. #65
    Player
    Minako_Yuki's Avatar
    Join Date
    May 2021
    Location
    Amaurot
    Posts
    8
    Character
    Minako Yuki
    World
    Malboro
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Truen View Post
    Exactly. The original poster just doesn't get it. He can't see the forest because he's stuck looking at a tree!
    WE ARE SICK of spamming 1-button for dps. It's boring!!

    "That's it?" summarizes our response perfectly.
    I did say I haven’t played SCH so that’s why I’m not speaking on the SCH mains behalf, rather just asking their opinion.
    But I understand only having one dps button and how boring that would be
    It’s as if you’re just doing an early level dungeon with none of your skills available
    (2)

  6. #66
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Deceptus View Post
    Basically.

    Is this the lvl 90 capstone or is it not. Because if it is, I'd be livid.

    SCH has some pretty bad capstones as it is.

    Dissipation goes against everything the Job lore stands for and the +healing doesn't affect 90% of the job actions.
    Fey Union is just a Buffed Regen and has to be channeled locking you out of everything else.
    Seraph is clunky as hell.
    Well, a damage mitigation tied to a movement buff definitely fits in.

    An ability that reduces damage taken while also helping you dodge attacks, making said damage reduction pointless? An ability that works against itself? That's perfect SCH stuff
    (4)

  7. #67
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,977
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by GrimGale View Post
    Well, a damage mitigation tied to a movement buff definitely fits in.

    An ability that reduces damage taken while also helping you dodge attacks, making said damage reduction pointless? An ability that works against itself? That's perfect SCH stuff
    Redundancy isn't necessarily bad so long as it's also noted in the skill's budget.

    Think of it as merely a mitigation ability that gives a X% chance to fully avoid damage and a guaranteed minimum decrease of Y% to damage taken.

    But, yes, it does seem historically (in)appropriate.
    (3)

  8. #68
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by GrimGale View Post
    Well, a damage mitigation tied to a movement buff definitely fits in.

    An ability that reduces damage taken while also helping you dodge attacks, making said damage reduction pointless? An ability that works against itself? That's perfect SCH stuff

    This reminds me of when I used to use Stampeding Roar (combat group speed boost) at random intervals to force my slow casting friends to misjudge just how long they'd have to move to get clipped by several aoes at once. Except I'd have plausible deniability this time >>
    (0)

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