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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,085
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by ItMe View Post
    Considering how much emphasis they put (and are made to put by sales and upper management) on the excitement of new jobs to help sell expacs, I don't think we can expect them to do something that would compromise t
    Something that could be added in patches (summoner was added via patch for example and i am not sure, ninja maybe, too - dont remember). Though i think that Beastmaster is a very exciting job that many players would look forward to.
    (0)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tonkra View Post
    Something that could be added in patches (summoner was added via patch for example and i am not sure, ninja maybe, too - dont remember). Though i think that Beastmaster is a very exciting job that many players would look forward to.
    Arcanist, smn, and sch were released with 2.0.

    Ninja released in 2.3 I believe.


    The point is that it would be a lot more work to integrate them in with existing base classes, on top of basically being entirely new jobs...

    So just make them new jobs.


    They also talked about wanting to entirely remove classes, but that would break other things, so they haven't yet done so.
    (11)

  3. #3
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by Tonkra View Post
    Something that could be added in patches (summoner was added via patch for example and i am not sure, ninja maybe, too - dont remember). Though i think that Beastmaster is a very exciting job that many players would look forward to.
    I know you dislike the "the devs said they wouldn't do it" argument but this is one I believe they shouldn't go back on. They've said in the past that they won't be adding new classes mid expansion like they did Rogue/Ninja because trying to squeeze that in was extremely stressful. And I don't want to subject that kind of crunch on the team (you'll note that I refered to what the devs said, then explained why I agree with them in this)

    As for the classes/ new Job stones: I don't see the harm, but not because it's make creating a new job easier. Ultimately to make sure they can balance them, they'd basically make entirely new Jobs with some shared animations, much like how now the only skill in common between SMN and SCH is Resurrect. Even their Physic is supposed to be a different skill. They'd effectively need to create a whole new job, but they'd save a bit of time on animations.

    I think this approach would wind up working best with the non melee jobs, since they have less dynamic character animations (though more dynamic effect animations frequently)
    (4)