I want to ask Yoshi:
WHY did you leave the SCH so underwhelming and devoid of dps? It went from being one of the most compelling jobs in 4.0 to absolutely unbearable. Do you even play this job? Casting "broil" 10,000 times a week feels horrible!!


I want to ask Yoshi:
WHY did you leave the SCH so underwhelming and devoid of dps? It went from being one of the most compelling jobs in 4.0 to absolutely unbearable. Do you even play this job? Casting "broil" 10,000 times a week feels horrible!!


The XIV dev team isn't creative. That's the only excuse for saying something like 'there's not much to do with it'.
They could give back the 10 or so abilities they removed from it, just as a start. So many things they could change or do too.


Because bringing back things from the past is obviously a lot more creative.



Well I do think that "bio warfare" with DOTs and debuffs fits the tactician theme for the job. Maybe give them 5 different DOTs that have debuff components, together amount to 150 potency (30 per), and Bane to spread them.
That makes the DOTs weak if applied single and leads to a ramp up time for SCH to do relevant damage, hence fits the strategist job fantasy.
If that's what Scholar gets, it has no need for a direct damage nuke anymore either, so there you have a pretty good concept for a more DPS-leaning healer that isn't quite a DPS, but does have a meaningful chunk of their gameplay revolve around DPS and debuffing.
Well, with Astro and WHM I never had MP's problems. And I play them in the same way. Maybe everytime I've run a dungeon with SCH I had a low dps. Still when I play SCH my feelings are having smth heavy in my hands.
I agree with what you wrote about WHM, AST and SCH differences.
However. If I use my AE stacks to recover my MP, then how I heal my party?
I found my self many times try to recover from my own mistakes and yes with WHM which more than any other depends on its MP I found easier to recover than SCH. I find AST be still the best in such scenario
Merci beaucoup monsieur, this could be a good point to start ^^. I'll do some experiments



We don't even know the ALL skills yet, all they did was a bad designed trailer of the new animations. There could be some major changes to existing skills and buffs.
Scholar is said to have a heavy buff skill, the peloton you describe is actually a mitigation buff.
What we all should be concerned about is, what is going to happen with the useless faerie gauge? The current skill kit is useless and Dissipation needs to be removed or reworked desperately.
Using what's talked over in the Live Letter when going over Scholar https://youtu.be/WSGdMv72ghI?t=14972
The way I understood what they said, it's actually a combination of Troubadour/Tactician/Shield Samba and Peloton, reducing damage taken and increasing movement speed.
And they mention having some other new single target buff they didn't show off.
Also, the two different fairies...
The current Fairy skills (Whispering Dawn and Fey Illumination) used to be Eos' skills.
The only one missing is Fey Covenant, which gave 20% magic def. Would probably be 10% nowadays, in line with Heart of Light and Dark Missionary.
Selene, in the place of those used to have 3 completely different skills
Silent Dusk, a 1 sec silence, which would nowadays be an interrupt.
Fey Caress, an AoE Esuna
Fey Wind, 3% Skill/Spell Speed party buff for 30s.
Last edited by CaptainLagbeard; 09-22-2021 at 05:10 AM.
A quick note about healers and deaths/KOs. SCH is the only healer that has an advantage, as the fairy is not affected by the brink of death debuff.
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