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  1. #131
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by kaynide View Post
    I’m not specifically replying to you, but you were the last to say this. The intended purpose is not a gil sink.
    Oh is it not? My memory for the live letter specifics itself is pretty fuzzy, I was mentally tapping out right around when they got to healer changes (it was super late at night for me) - so the rest is a bit of a blend. Thought I'd heard them say it's intended as a gil sink, but might have just been some posts about it here and on reddit blurring into whatever they'd said about it on stream.

    In that case, yeah - I don't really have an opinion on it. It isn't going to make or break the bank for most people, especially if they keep RR buffs going constantly.
    (0)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  2. #132
    Player
    Mezzoforte's Avatar
    Join Date
    Jan 2014
    Posts
    137
    Character
    Shuma Gorath
    World
    Malboro
    Main Class
    Samurai Lv 75
    Quote Originally Posted by Tsiron View Post
    It's uncanny how "real" this all feels lmao... So much for escapism
    Yeah, though the problem with having to introduce reality is there are real problems that need solved. Such as housing. Inflation. Etc. When you stop trying to solve core issues like that games tend to implode. Inflation can slowly strangle a game by essentially bringing the number of new players incoming to zero over time. Escapism could be the main focus if they got rid of Gil and housing was turned into similar to apartments and then let everyone have one. Until they fix the issue of scarcity real life will always drag itself and all its problems into the limelight
    (1)

  3. #133
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kaoru_Nagisa View Post
    Oh is it not? My memory for the live letter specifics itself is pretty fuzzy, I was mentally tapping out right around when they got to healer changes (it was super late at night for me) - so the rest is a bit of a blend. Thought I'd heard them say it's intended as a gil sink, but might have just been some posts about it here and on reddit blurring into whatever they'd said about it on stream.

    In that case, yeah - I don't really have an opinion on it. It isn't going to make or break the bank for most people, especially if they keep RR buffs going constantly.
    As I understood it, it was more like "It just doesn't make sense that a teleport from Limsa to Kugane will cost the same as a teleport to the moon. Also, wtf with Rhalgr's Reach; it's right next to Gridania practically yet it costs as much as going across the continent to Limsa or Ul'dah."
    (0)

  4. #134
    Player
    Herebedragons's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    93
    Character
    Vaanri Leonne
    World
    Zodiark
    Main Class
    Viper Lv 100
    Quote Originally Posted by kaynide View Post
    As I understood it, it was more like "It just doesn't make sense that a teleport from Limsa to Kugane will cost the same as a teleport to the moon. Also, wtf with Rhalgr's Reach; it's right next to Gridania practically yet it costs as much as going across the continent to Limsa or Ul'dah."
    I'd say they make us pay extra for the secrecy, but well you know...

    Maybe whoever we're giving the gil to donates back to the resistance? Who are we even giving the gil to?
    (0)

  5. #135
    Player
    Anirab's Avatar
    Join Date
    Dec 2020
    Posts
    12
    Character
    Feanor Drakhanor
    World
    Shiva
    Main Class
    Gunbreaker Lv 80
    1500 Gil for a teleport? Oh noes....
    Ok, my retainers bring me every day stuff (these tokens you can exchange for money) for at least 30k Gil.
    I could bake cookies for ~100k GIL a day.
    I could farm treasure maps.
    I could exchange gear from dungeons for GC seals and buy repair materials for it.
    I could use hunt seals for aetheryte tickets.
    I could send my squadron to collect aetheryte priority passes which give 40% reduction for 2 hours.
    I could just play the game.

    But yeah, 1500 Gil for teleport. I will definitely notice that. Never...

    And then i could check the housing discord and wonder where people got 500 Million GIL to buy houses / FCs because this is the real rare stuff.

    I could buy a medium or big house now (if it would be at the lower end) but basically there's nothing for sale.

    FFXIV lacks any money sink. There is none. Money just accumulates and accumulates and every week i make half a million without doing anything extraordinary. And i'm only playing currently 1-2 hours a day. I'm not even explicitely farming Gil. It's just playing the game which gives me 50k each day. Plus some weekly stuff.
    (1)
    Last edited by Anirab; 09-21-2021 at 10:21 PM.

  6. #136
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Hello OP,

    I remember being concerned over dipping VERY low in Gil a couple of times back when I started ARR, so I understand the essence of your point. That was seven years ago though and a lot's changed. Gil is easier to come by now by just simply playing the game than it was then. Even though I was worried that I wouldn't have the Gil to upgrade gear at the next leveling tier, I never completely ran out and never got to the point where I couldn't continue playing. It did make me more aware of travel costs so I spent the extra time running back and forth rather than teleporting back to town after completing each quest, which saved some money.

    I get that you don't want to have to think about these things while participating in an activity meant to take you out of the real world and forget real world concerns. The best advice/response I can give is to just play the game and not worry about logistics. Chances are exceedingly slim that you'll actually get to the point where you're so low on Gil that you can't continue going through the MSQ.

    Easy Gil making tips:
    1. Sell everything you don't actually use. Every drop in the game is useful for something, there aren't "trash drops" like in other games. Every time you go back to a place with a Summoning Bell, check to see if anything you have in your inventory is selling for 3x or more of the amount you get for just vendoring it. If so, put it on the MB. If you're going to be in that zone for a while, it can sometimes be worth waiting until you're about to go to the next zone before doing this so you can put a single larger stack rather than multiple smaller stacks up for sale.

    2. Turn everything you can in to your Grand Company to get seals to buy Ventures with. Use these to keep your retainers going out on ventures. Sell everything you get from them.

    3. If you're limited on time to play, pick a single daily task to do, such as doing the Leveling Roulette every day. That alone will cover most daily costs and will add up over time.

    4. Most importantly: FORGET YOU HAVE GIL. Just play the game and enjoy it. You'll always have enough Gil to play the game and it will accumulate over time.
    (1)

  7. #137
    Player
    Darksummoner's Avatar
    Join Date
    Jun 2021
    Location
    Limsa
    Posts
    183
    Character
    Meteon U'mani
    World
    Midgardsormr
    Main Class
    Arcanist Lv 77
    Quote Originally Posted by Momo_Kozuki View Post
    I think they do the teleport cost increase for a few reasons:
    -Gil sink. Though I think it is better for them just introduce more gilded mount that costs 10m gil+
    -Make BLU's contents relevant. Aetheryte tickets that give free teleport are traded with Allied Seals, which BLU gets a lot doing weekly.
    -Make Squadron a bit more relevant with their teleport discount buff. Same with FC buff with the same effect.

    -Make more people use 2-step verification for that free destination, thus improve players' security. Less players get hacked -> less headache for support team.

    What is BLU content?? Never heard of this.
    (0)

  8. #138
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,193
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by kaynide View Post
    Also, wtf with Rhalgr's Reach; it's right next to Gridania practically yet it costs as much as going across the continent to Limsa or Ul'dah.
    Did they say that in the presentation or are you asking that yourself?

    I mapped out the teleport network a while back, based on the prices:



    I'm not convinced that it's true-to-geography accurate, more like the zones loosely arranged on a map, but the gap between Hawthorne and Castrum Oriens seems plausible when you consider that Baelsar's Wall takes up a wide swathe of land and is basically another zone between the two. And then most of the Fringes between the castrum and the Reach.
    (1)

  9. #139
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    if you are going by distance.. I saw somewhere that the actual teleport cost to the moon should be 84,000 gil

    they didnt do that, so, I guess we are lucky they didnt, could you imagine the whining then?

    ENDWALKERS DISCRIMINATES AGAINST LOW LEVEL PLAYERS!!!!
    (0)

  10. #140
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,277
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Mezzoforte View Post
    They would be better off just taxing people with houses since the majority of people who own a house or multiple houses are the ones forcing their hand with inflation. There are so few houses and people have such a rare chance to even get one that taxing them pretty harshly would be fair.

    That in itself would likely fix the issue of inflation since its only a small percent that are hording so much gil. I being one of those people and every friend I have is the same. We are all omnicrafters, we have a lot of realestate and gil capped. I doubt a hundred thousand sprouts would ever be able to reach that level together.

    This is probably gonna be seen as a hot take by people who are hording gil and housing plots like myself :P
    As a house owner I agree 100% with this. FFXIV is so far the only MMORPG I've played where there is no tax system on LIMITED player housing. Asheron's Call and Archeage both required a monthly/2-week payment on rent that cost a portion of the price of the land itself. Fantastic gil sink, and I'd personally make it additive per-account. First house would be 5% of the purchase price a month in rent, second would be 25%, all the way up to 100% with a third and beyond. See how many people want to hoard houses when it costs them 20 million gil a month to keep.

    Even make it so you could pay your rent 3 months ahead so people can take a break between patches and still have a house, if they can afford it. (Apartments, of course, would be kept as-is.)
    (1)

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