Quote Originally Posted by Fabbro View Post
Obsession with balancing kills every MMO. People just need to play what they like and what is fun to them, no matter the balancing, how hard or how easy, really. And SE should know better than ever focusing into balancing over identity and individual class actions customization. Game is already too streamlined in such aspects and way too easy as is. Developers should really stop caring for casual players and actually make the combat in the game way more complex and harder, respecting the players intelligence and not treating everyone as kids and/or adolescents. I really wish FFXIV was more "adult focused" gameplay and combat wise (not being afraid to be a true hardcore MMO with ever more complex combat mechanics and only getting harder and harder. Currently, almost everything outside extremes and savages is just way, way, way, too easy, and an MMO shouldn't be like that, quite the opposite).
Do you realize that a major portion of the casual players are adult who just want to relax when they play?...The game being streamlined is specifically for adults who don't have dozens of hours to hit a dummy and learn a rotation.
Also...Learning a complex rotation has nothing to do with intelligence. It just has to do with how much time you are willing to put into learning it in your muscle memory.
Figuring out the rotations involves a lot more intelligence. And guess what? People just go on the balance discord because figuring it out themselves is too difficult.
Figuring out the fights involves a lot more intelligence too. And guess what? People just go on youtube or whatever and watch or read a guide.
Extreme and savage being the only difficult things is exactly how it should be for most adult players. (that said, there should be more end-game difficult content)

Patience/time and intelligence are completely different things.