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  1. #11
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by stilljustacatinacage View Post
    I don't think it's unfair to say teleporting in Final Fantasy XIV is a necessity. We're sent, so often, to every corner of the world that to try and walk the distance is an unfair debit on the player's time.

    Whatever your belief about whether or not an increased teleportation fee is sustainable, whether or not the players can afford it, I don't think it's kind to increase these costs that have remained a fixed point, after so long.

    At 1500 gil a teleport, we're in a territory where players will have to seriously begin considering whether or not a teleport is needed. "Maybe it's cheaper to buy this from the market board than from [Endwalker vendor]...", and these sorts of considerations have very troubling allegories in the real world. People are forced, every day, to decide between what's desired and what's necessary.

    The XIV team has always been so supportive of players playing this game in a manner that best suits the player. To ensure that the player's enjoyment is paramount. To risk introducing the real life considerations that come along with surviving capitalism into a media meant as a form of - forgive me - Fantasy and escapism, is needlessly cruel.

    It's very easy to say "well just run roulettes," or the like, but that's just more accounting. "I got 9000 gil, that's enough for 6 teleports before I have to run another roulette...", and we start treading on very grim wage slavery territory.

    I don't have a perfect solution for gil inflation, other than to say that I really don't believe it's a problem that needs solving. Every market in the game is perpetually crashed, and restricting gil gains won't improve that. All I can say is that this is a path I really hope we can steer away from, and try to find a better way.

    That's all.
    You make 20,000 in pure profits from Doman Restoration, every single week, forever. 40 Allagan coins from your retainers double in value instantly.

    Or, you can get something like 3-4,000 gil in Allagan coins from each of your retainers, every single day of the week. You can fund your retainers for a week or so from 1 single unsync'd run of Gubal Library Normal mode in like 10 minutes. Maybe two runs.

    If that doesn't cover your teleport costs for the week, I really don't know what to tell you.

    If that alone doesn't cover your teleport costs I don't know what to tell you. Maybe trade in coffee biscuits for a cool million gil? Utilize return or your free/cheap teleport spots better?
    Gil is a joke to make in this game.
    (11)
    Last edited by kaynide; 09-18-2021 at 10:27 PM.