




My experience on Jenova has been fine. About 30 or 40 person queues when I play in Eastern prime time into Eastern late night. And I can't remember the last time I saw a queue for a solo instance and I've unsynced a lot working on animas.I find the server issue really amusing. If you look at open world except for a few zones they are complete ghost towns. SE also has the system in place to create more instances of one zone. It would be better if it was dynamic, but at least they can do it statically. If you removed housing and its awesome implementation from the game. You literally could squeeze all the worlds into one. But the reverse would be impossible since the most important aspect is shared, instance servers. They can't just throw another world onto Aether. Crystal already sees ques for solo instances and we haven't even reached expansion yet. I can't imagine what it is like on Aether.



All weekend while doing different levels of MSQ on Crystal on alts, highest I saw was 4. So Crystal being the quietest of Data centres and we are at 4. Also 4 was not instant, but not a minute wait. I have yet to see reserving instance notification for dungeons though. So they might not share the real world assets. Or possible that at least that is dynamic and tries to prioritize dungeon over solo instance. I have yet to get the locked house error when instance servers are full as well.
Instead of answering another question about glamour. A discussion about how instances work behind the scenes would be more interesting. What shares what and why we see what que. Does airforce gate and chocobo racing take from what pool of resources? Is it same pool and the system is complex enough to allocate resources where it is needed?
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