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  1. #1
    Player
    BiggieSmallz's Avatar
    Join Date
    Jun 2013
    Posts
    74
    Character
    Pho Nomenal
    World
    Ultros
    Main Class
    Warrior Lv 88

    Do you think they should come out with a new Crafting and Gathering Class?

    Do you think they should come out with a new Crafting and Gathering Class? If So what would you like to see? I wouldn't mind seeing an Engineer class for Crafters.
    (0)

  2. #2
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Something that can gather mob drops from creatures at a higher rate then just killing them.. maybe Rancher or Beastkeeper (not beast master as that should be a combat class). It would hopefully come with a gathering log of mob drops and where to get them at to help reduce the need for looking it up on a wiki.

    As for crafter probably be a magictek engineer if anything.. place the windup minions and craftable mounts to it.
    (5)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    There's room for one that has some system to get mob drops for gathering. And possibly a Tinker sort though I'm not sure what devices/contraptions would do.

    But before they add any new DoL need to fix Fishing first. I don't want to see another DoL class until they make Fishing a real boy like the other two.
    (2)

  4. #4
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    For crafters, it would just be more leveling, more menu bloat, more slots wasted in the armory.
    For gatherers, as others suggested, maybe one to get skins and things like that, but that would also lower the usefulness of combat retainers, so...meh...

    IMO if they add any new DoL/DoH, it needs to be some sort of side content, with a completely different play style, like fishing.
    Otherwise, I don't see the point.
    (2)
    Last edited by Garnix; 09-15-2021 at 07:53 PM.

  5. #5
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    Tbh, I wouldn't mind having a crafter that unlocks after you max all of the others to 80 and requires the relic/penta-melds.
    (2)

  6. #6
    Player
    Aron73's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    126
    Character
    Athmahs Vann
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LianaThorne View Post
    Tbh, I wouldn't mind having a crafter that unlocks after you max all of the others to 80 and requires the relic/penta-melds.
    This is a great idea! I dont know what that skill would be calld thought but I woud love to see that happening
    (0)

  7. #7
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,355
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    1.0's planned but never implemented fourth Disciple of the Land Shepherd class (it even had a class logo good to go!):



    SHP. Never forget.
    (7)

  8. #8
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    I think we've got enough DoH classes as we can make everything necessary to the game. I'd like to see Fisher be more useful for gathering; especially moreso for CUL, ALC, and LTW.

    What they really need to do is make items dropped from killing things; skins, milk, etc have a greater drop frequency. I was really dismayed to come back and find I basically needed to use my retainers to gather things like skins as they're more effective than I was.

    I disagree with the idea of having an Uber-Crafter that requires having max level gear with full pentamelds. I take gathering and crafting pretty seriously, but the idea of requiring min/maxed gear to simply unlock a class isn't cool. What I WOULD love to see would be patterns that are end-game raid tier level that require mats dropped exclusively in raids to get the very best of the best gear. Something like using these materials to upgrade raid drops would make crafters and gatherers important to all FCs and keep us relevant at progression level gaming aside from making consumables. Upgrading drops should also keep the PVErs happy as they're still getting their Brag Points Worthy gear from doing the bleeding edge stuff. Of course, this level of gathering and crafting would require fully pentamelded top-tier gear to accomplish.
    (3)

  9. #9
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I'd love to see some sort of archaeology based gathering job.
    (4)

  10. #10
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    while I wouldnt mind another crafter/gatherer... the DoL/DoH jobs are a mess now, another one would make it even worse. we are already getting 2 new combat jobs, which will strain the already bursting main gear inventory space more, not to mention gear and even MORE materials to try and stuff into retainers. It would also require a rework of the entire crafting system, unless the intent is to make it virtually stand alone where none of the other crafters use or need its products

    the idea itself isnt bad, but the implementation of it would just further serve to break what they havent really fixed in ages (aside to make it easier) and burden our inventories. I love crafting, even the broken mess it is now with the way the bots run the MP, I would really enjoy them adding something new... but, unless they are adding more space for materials somehow, or have a viable and interesting new crafter/harvester, I would prefer they spend time working on other game aspects.
    (1)

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