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  1. #71
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by LittleImp View Post
    The idea of 'preparing' for an EX is honestly funny to me. Does someone need to go through a training arc and meditate in mr.happys magic library before they're allowed to enter a fight with 3 mechanics or something?

    Most of the low-grade EX's that come up in mentor roulette are great places for sprouts to be exposed to content that has extremely basic mechanical requirements. Most ARR Ex's can be explained to a clearable degree in 3-4 messages. If typing a few messages in chat is beyond the effort you are willing to put into being a mentor, you just shouldn't be a mentor.
    No but if you can't meet the DPS checks as a DPS you're going to fail.

    If the tanks consistently ignore mechanics and die you're going to fail.

    If even a few sprouts are vastly undergeared, you're probably going to fail.

    Echo only increases numbers. It does nothing for skill or competency and a basic amount of competency is required to start with, along with knowledge of relatively complex mechanics for the EX trial.

    Something the large majority of the FFXIV playerbase simply can't handle. It's a harsh truth but it's still the truth.

    Look. If you want a blind / unsynced run that's fine. Put up a PF advertising for such and find like minded people who share that goal.

    DON'T drag 7 other people unwittingly into your preference and possibly ruin their gameplay experience.
    (3)
    Last edited by Deceptus; 09-05-2021 at 02:09 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #72
    Player
    Zsolen's Avatar
    Join Date
    Sep 2015
    Location
    Tailfeather
    Posts
    818
    Character
    Zanelle Solainteau
    World
    Coeurl
    Main Class
    Machinist Lv 100
    Extreme should be absolutely not be removed from mentor roulette. That's one of the few instances, where people actually need mentors in their party. You don't need a mentor for guildhests.
    (2)

  3. #73
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    732
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    I agree with you on the changing the mentor icons. The crown typically attracts all kinds of "mentors".

    However, players still want prestige, bragging rights, etc. So those mentors with questionable attitudes/playstyles will take the mentor status regardless.

    In the past, it has been suggested in the forums, but that request became ignored/fell on deaf ears, so we have the crown to stay for the foreseeable future.

    It if were up to me as far as Mentor Roulette goes, I would keep the gil and tome rewards for that Roulette, but remove the Mount achievement reward from it.

    Quote Originally Posted by Zsolen View Post
    Extreme should be absolutely not be removed from mentor roulette. That's one of the few instances, where people actually need mentors in their party. You don't need a mentor for guildhests.
    And this is where a 2-way street is at. Mentors show up and teach mechanics to the new people. It is up to the new people to follow them. But if the new people are not willing to follow the advice of the mentors and the party wipes, the mentors will ultimately get discouraged from helping others learn about EX fights synced because some new players are just not willing to put in any effort apply the advice given by the mentors.

    The most memorable example I can think of is Shiva EX's bow phase. All that people need to do is to stay behind close to Shiva so when Avalanche comes out, they would only take the damage and avoid getting into the outer freeze area. But players are all over the place during Bow Phase to the point where they either get knocked out by the Glass Dance arrows or get frozen into the outer circle from the Avalanche move when they are targeted by it. Most party wipes tend to snowball from there. [And newer players NOT getting in their designated waymarks for their targeted ice aoes in other phases can also be rather discouraging for veterans who farmed the fight.)
    (0)
    Last edited by RokkuEkkusu; 09-05-2021 at 06:30 AM.
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  4. #74
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Deceptus View Post
    No but if you can't meet the DPS checks as a DPS you're going to fail.

    If the tanks consistently ignore mechanics and die you're going to fail.

    If even a few sprouts are vastly undergeared, you're probably going to fail.

    Echo only increases numbers. It does nothing for skill or competency and a basic amount of competency is required to start with, along with knowledge of relatively complex mechanics for the EX trial.

    Something the large majority of the FFXIV playerbase simply can't handle. It's a harsh truth but it's still the truth.
    I clear 9/10 of the EX's I get in mentor roulette, usually in under 30 minutes. Of those that do fail, most of them are either nearly empty when I join or vote abandon shortly after.

    Truly non-viable parties are actually an incredibly rare thing, even moreso these days, so when people are making these sweeping claims about the majority of EX parties failing or everyone else being stupid, I have to immediately question what is going on.

    Quote Originally Posted by Deceptus View Post

    DON'T drag 7 other people unwittingly into your preference.
    This is literally what mentor roulette is DESIGNED to do. If you do not like it, for the love of god do not queue it. If it's 'ruining your gameplay experience', it's your fault for queueing the roulette lmao.

    I genuinely believe most people whining about EX's in mentor roulette are either bad at the game, not interested in teaching, or are just plain bad at instructing other players. Mentor roulette disaster runs are no more common than bad runs in any other roulette in the game.
    (1)

  5. #75
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,539
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by LokiAlpha View Post
    Am I the only one that thinks this is a brilliant idea? (Obviously other than the first person who suggested the idea in the first place)
    This has been suggested for years. Since the mentor system was put into place, even.
    Take my like, I'm all for it. Though I don't have much hope.
    (1)

    http://king.canadane.com

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