Quote Originally Posted by Sedalia View Post
I think you misunderstand me yes tanks to do damage. but i want them do more then "Just do damage" there abilities have be more creative then the just "Potency Damage"

there "damage abilities" should have additional effects "that presants what a tank is as class fantasy"

here let me explain simple term

"Holy Spirit" - Currently only does potency damage but they could added little more complexity to this spell

Like everything you cast "holy spirit or Holy Circle" you gain 10% this can stack up 3 times. this more creative then just doing damage cause these are abilities you cast over and over. this type of effect would make sense. now these abilities make me feel like am tanking and it make those uguu-bunga me not smart me dont use cooldown dps tanks

however paladin when paladin changed they got bout 4-5 skills that pretty much does the same thing. felt less like a tank should more like dps. taking away from tank fantasy making it more like dps fantasy

I want you understand fine with tanks dealing damage as long doesn't destroy tank fantasy completely. doesn't destroy game as a whole
In what way would that change the current rotation that Paladin uses today?

Anything used rotationally would continue to be used rotationally, or would be used as required as mitigation abilities are today. Unless you mean entirely change the idea of requiescat on Paladin, nothing changes as a result of this suggestion.

The reason we absolutely don't want more rotational defensive abilities are because they are fundamentally not interesting; you hit a button and functionally nothing happens except a number goes down. On the other hand, defensive cooldowns and variety between them invariably leads to tank imbalances and then into discrimination against specific tanks, which is why the tank defenses are as homogenised as they are today.

Frankly, I get all the tank fantasy I need by having massive bosses and large swathes of mobs hitting me and me not dying. That's what makes me a tank; I'm getting hit and living, where I would die if I was a dps or a healer. I have the tools, I have the basic kit, I have the toughness to survive all that. I don't need to be actively pressing buttons to engage in it further (and in actual fact, every tanks' basic rotation does impact on their survival at a mediocre level anyway - brutal shell, mana return, buff maintenance, and so on).