Yet Sony do that to make more money and control memory card sales rather than "fight" piracy. If piracy is the issue, then they may to reconsider their stupid marketing strategy. Selling games like Lumines $40 on a handheld console nowadays is just retarded... When next to that, you get iOS offering you tons of similar fun puzzle game for less than $9.99 for 99% of them.
The average consumer is not willing to pay that much anymore for handheld gaming, unless it has a real added value compared to what you can play on your phone/iDevice.
Regarding PSP, it's just as easy to hack a PSP than jailbreak an iDevice. Yet tons of games are being sold on the appstore everyday. Why? Because consumers judge that prices asked for these games are fair. Paying $0.99~$9.99 is fine. Paying $40 isn't.
Some companies realized that, and rather than adding stupid DRMs and stuff in their game, they have been lowering their day one MSRP (SEGA sold Sonic Generations on PC at $20 on Steam, at launch...). Steam sales is the perfect example of what customers wants. Games, at lower price. And actually a LOT of people are willing to pay. Including those who could pirate these game easily (I'm one of them, got a 50mbps line, newsgroup access, I can literally get any PC game within minutes) yet I am still spending $ when I consider that the price is right (Sonic Generations, Dungeons Defender, etc.).
The gaming industry is just walking on the same path as the music industry. Blaming pirates for everything.



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