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  1. #1
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Aether Currents don't take much effort at all. Press the aether compass while on the way to each quest task and it will tell you if one is nearby. Pickup all blue quests that you see and do them when the main story takes you near to their objective. Once you finish the story events in that area, you will then be able to fly.

    It's only tedious if you decide to be lazy and not pick them up while questing, because then you have to go back and get the aether currents for 18 areas and of course it's tedious doing it all in one go.
    They absolutely do get tedious if you're doing the unlock quest chains as you try to do the MSQ. The Ruby Sea, for example, has an *awful* quest chain for one aether current that stalls the MSQ for a good hour and a half, and it's not even an entertaining or plot relevant diversion.

    A failsafe at the end of the (non-current) expansion that would unlock the same progress the player would unlock if they'd just skipped to the current expansion isn't a bad idea, especially if people are wanting to encourage players not to just skip to the current expansion.
    (3)

  2. #2
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by van_arn View Post
    They absolutely do get tedious if you're doing the unlock quest chains as you try to do the MSQ. The Ruby Sea, for example, has an *awful* quest chain for one aether current that stalls the MSQ for a good hour and a half, and it's not even an entertaining or plot relevant diversion.
    Changing them to be strictly MSQ and exploration I think would be best, remove the side quest chains since side quests arent needed other than padding/alt leveling.
    (2)

  3. #3
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Trust me to the WoW players coming over the Aether Current system for unlocking flight is a breeze.

    Unlocking flight over there is a nightmare if you wanna talk momentum blocking.
    (2)

  4. #4
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ayuhra View Post
    Trust me to the WoW players coming over the Aether Current system for unlocking flight is a breeze.

    Unlocking flight over there is a nightmare if you wanna talk momentum blocking.
    At least, from Warlords of Draenor onward. Before that, it was just....get to the right level and spend some gold. Not even a terribly huge amount of gold, either; I think Northrend flying was 1,000, which at the time was a fair amount but doable without too much effort.
    (1)

  5. #5
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    At least, from Warlords of Draenor onward. Before that, it was just....get to the right level and spend some gold. Not even a terribly huge amount of gold, either; I think Northrend flying was 1,000, which at the time was a fair amount but doable without too much effort.
    I honestly will never understand why they decided flight was anti-design instead of making zones designed for flight. Like they used to. Icecrown, Netherstorm, parts of Nagrand and Storm Peaks, even parts of Jade Forest. It's wild.
    (2)

  6. #6
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ayuhra View Post
    I honestly will never understand why they decided flight was anti-design instead of making zones designed for flight. Like they used to. Icecrown, Netherstorm, parts of Nagrand and Storm Peaks, even parts of Jade Forest. It's wild.
    mostly because 3/4 of the time they never intended to allow flight, I think thats part of the reason even getting flight was so horrendous, and tightly locked until essentially max level. they wanted players to explore, on foot essentially, all of the zones

    and if people complained.. they could just say "well.. you WANTED flight, so you got it..."
    (1)

  7. #7
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by van_arn View Post
    They absolutely do get tedious if you're doing the unlock quest chains as you try to do the MSQ. The Ruby Sea, for example, has an *awful* quest chain for one aether current that stalls the MSQ for a good hour and a half, and it's not even an entertaining or plot relevant diversion.

    A failsafe at the end of the (non-current) expansion that would unlock the same progress the player would unlock if they'd just skipped to the current expansion isn't a bad idea, especially if people are wanting to encourage players not to just skip to the current expansion.
    Not really? The Aethercurrent quests are all streamlined to be in same direction & progress of your MSQ the moment they are available. Aethercurrent quests may have some sidestory in them, but it's not required to do them after unlocking the initial aethercurrent quest. That's up to you whether you want to continue after starting the initial quest chain. If you do them regardless, it means you got hooked into the plot, that means the game's doing its job well.

    As you progress through the MSQ, most aether currents are also in the same area as your MSQ requirement or in the direction of another aether current sidequest, so they're usually linked together.

    It's only feels tedious if you actively try to hunt for aethercurrents before / after completing all your MSQ in the zone because you're essentially doubling or tripling the amount of time it takes for you to retrace your steps and grab those aethercurrents.
    (4)