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  1. #111
    Player
    MirielleLavandre's Avatar
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    Aug 2013
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    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    What's interesting is that the way Urianger speaks is very close to modern English (Early modern English). Next in difficulty is Middle English (Chaucer's Canterbury Tales), and then finally Old English (Beowulf). Thus, understanding it shouldn't even be difficult for modern English speakers, especially since Shakespeare is still required reading, I hope, in modern US high schools.
    (2)

  2. #112
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lanadra View Post
    you should read their Koji Fox rant again
    Maybe you should go read it again, and this time actually read my reasoning and not just focus on me criticising him, but on why I'm doing so. It's not because I woke up one day and said "oh, today I decided to throw a nonsensical tantrum at him just because I have nothing better to do!"

    My big gripe is: this is a videogame, it's a creative work. Artists pour their ideas, their flavor and style on it. But while there are many places for expressing such creativity localization is NOT one and that's why I say it should be as "invisible" as possible. You shouldn't be thinking why things are localized in a certain way. You should just be enjoying the game. Usually the less you have to think about it the better job the localization team did. It shouldn't add nor take away things from the game unless necessary for making it understandable or relatable in a different culture.
    (4)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  3. #113
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
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    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by MirielleLavandre View Post
    in modern US high schools
    And everybody else be damned.
    (0)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  4. #114
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Sicno View Post
    And everybody else be damned.
    Ever been to a modern US high school? They're pretty damned too.
    (3)

  5. #115
    Player
    Steelbreaker25's Avatar
    Join Date
    Dec 2018
    Location
    Gridania
    Posts
    95
    Character
    Qasar Bayaqud
    World
    Mateus
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Sicno View Post
    Maybe you should go read it again, and this time actually read my reasoning and not just focus on me criticising him, but on why I'm doing so. It's not because I woke up one day and said "oh, today I decided to throw a nonsensical tantrum at him just because I have nothing better to do!"

    My big gripe is: this is a videogame, it's a creative work. Artists pour their ideas, their flavor and style on it. But while there are many places for expressing such creativity localization is NOT one and that's why I say it should be as "invisible" as possible. You shouldn't be thinking why things are localized in a certain way. You should just be enjoying the game. Usually the less you have to think about it the better job the localization team did. It shouldn't add nor take away things from the game unless necessary for making it understandable or relatable in a different culture.
    Koji Fox is a part of that artistic team you're going on about, and has been since the beginning. The English version isn't a localization of the Japanese version like the old FF translations of Ted Woolsey, both are developed simultaneously. Everything that goes into the English version is agreed upon by the writing team.
    (6)

  6. #116
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Thanks to Koji, I know the etymology of the nautical term "Port."

    Thank you, Koji. I think.
    (2)
    Last edited by van_arn; 08-30-2021 at 07:23 AM.

  7. #117
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,204
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Sicno View Post
    Maybe you should go read it again, and this time actually read my reasoning and not just focus on me criticising him, but on why I'm doing so. It's not because I woke up one day and said "oh, today I decided to throw a nonsensical tantrum at him just because I have nothing better to do!"

    My big gripe is: this is a videogame, it's a creative work. Artists pour their ideas, their flavor and style on it. But while there are many places for expressing such creativity localization is NOT one and that's why I say it should be as "invisible" as possible. You shouldn't be thinking why things are localized in a certain way. You should just be enjoying the game. Usually the less you have to think about it the better job the localization team did. It shouldn't add nor take away things from the game unless necessary for making it understandable or relatable in a different culture.
    Koji Fox is the co-lead world and lore writer. He doesn't just head the localization. A lot of the lore and writing he provides is made by him and even localized into Japanese.

    Also, your idea that localization should be "invisible" is not universally accepted. Cut-and-paste translations of games are just awkward. If past translators didn't take liberties, then we'd still have "Tina" instead of "Terra", Kefka would be considered a "laughing idiot" character like he was in Japan, and we'd have "phantom beasts" instead of "espers". And that's just one translator's work in one game. Translation can give more to the game. For example, the interesting descriptions of the diadem materials in the English version vs "this is a skybuilder material" in Japanese. You may have your own opinions, but you're outnumbered in this thread.
    (6)

  8. #118
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Steelbreaker25 View Post
    Everything that goes into the English version is agreed upon by the writing team.
    And that's why he has been reprimanded multiple times for changing things without prior consultation? Like Haurchefaunt's personality.
    (4)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  9. #119
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
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    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by MikkoAkure View Post
    then we'd still have "Tina" instead of "Terra", Kefka would be considered a "laughing idiot" character like he was in Japan, and we'd have "phantom beasts" instead of "espers".
    And have a Midgardsormr that's just testing us instead of being malicious. Oh wait... https://old.reddit.com/r/ffxiv/comme...ersus_english/



    Quote Originally Posted by MikkoAkure View Post
    You may have your own opinions, but you're outnumbered in this thread.
    And that matters how? Can you not do any thinking of your own and need to feel vindicated by internet points?
    (4)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  10. #120
    Player
    Herebedragons's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    93
    Character
    Vaanri Leonne
    World
    Zodiark
    Main Class
    Viper Lv 100
    Quote Originally Posted by Sicno View Post
    And have a Midgardsormr that's just testing us instead of being malicious. Oh wait... https://old.reddit.com/r/ffxiv/comme...ersus_english/





    And that matters how? Can you not do any thinking of your own and need to feel vindicated by internet points?
    Can you grasp those straws any harder?
    (1)

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