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  1. #21
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lunalepsy View Post
    If it's 1.0, then by all means!
    You think you do. You may think that. You don't.
    (3)

  2. #22
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You think you do. You may think that. You don't.
    This x1000.

    I know a lot of people look back at FFXIV 1.x and see things like the surprisingly good animations (both in-game and in cutscenes), and that there was all this story leading up to Carteneau which is still referenced in the modern game, and think "Gosh, I wish we could play that."

    But you don't. You really, really don't. Those animations were lovely and characters felt like they had weight, but it made actually moving during combat infuriating (because you couldn't just stop, or turn quickly). There were so many things that just felt like "Who even thought this was a good idea?" Imagine the housing system we have now... but applied to how you sold goods to other players. That was the 1.x market ward system, which I have described before as "That was sure a thing which existed. And now does not. Which is Very Good."

    1.x was a buggy mass of technical jank and poor design choices. It's just a buggy mass of technical jank and poor design choices we can be nostalgic for now. You know, from a safe distance.
    (4)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  3. #23
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    This thread just reminded me of this video: FFXIV 1.0 in a Nutshell.
    (3)

  4. #24
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,095
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    It's a waste of time.

    Recreating a "Classic" experience can never replicate the original. A lot of the magic comes from something being totally new not just to you but to every player around you. You're trying to figure out things together. You're learning where the story goes together. It's a moment in a game's history that can't be repeated once the game is "solved".

    Classic worked out sort of okay for WoW because the original WoW ceased to exist in 2010 when Cataclysm was released. It effectively was a new game for all those players who began playing WoW after that date. But even its magic died out very quickly because there were so many players also present who had already completed the game before and they ended up spoiling things for those who hadn't.

    Classic would be a disaster for FFXIV because the original game was just that bad in so many ways. There would be a tiny percentage of players who would stick with it more than a couple of weeks, not enough to be worth the financial investment for SE.
    (3)

  5. #25
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    No thanks. I'm happy to leave Cleric Stance and how clunky it was and the Int/Mnd swap for damage/healing firmly in the past.
    (2)

  6. #26
    Player
    Erendis's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,347
    Character
    E'renndis Harper
    World
    Moogle
    Main Class
    Fisher Lv 100
    Classic experience? Not really. But I'd like my Stoneskin and Aero III, also Flaming arrow and Wide Volley. I even miss mp song when healers die a lot...
    (2)

  7. #27
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    Funfact, unlike WoW we all agree that 1.0 was really bad and clunky and was just bad designed which they tried to fix but yeah. WoW players liked Classic cause it had something WoW nowdays hasn't. But XIV is better than 1.0 and continues to get better as they add stuff players actually want.

    Sure from the lore perspective it's a bit sad that all the past lore is lost for the new players but much was put into ARR etc. like Nael and all that. 1.0 was never that fletched out and overall good written that it would deserve a remake which let us be honest would be something that 1.0 would need if they would give us that nowdays. Not to mention that it runs on a whole different engine...curse you crystal tools.
    (2)

  8. #28
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    As far as a classic experience goes, it'd have to be 1.0, but that wouldn't sit well with most of today's modern MMO playerbase.

    While we could technically do 2.0 classic and go back to cross class and old versions of jobs, it's been brought up already that there was actually a lot of bad stuff that came with all of that. But more importantly, the game hasn't changed very much conceptually, if at all, nor has the gameplay, really. So we'd literally just be rolling back to experience the old ways, and while a lot of that could be enjoyable, the honeymoon wouldn't last for a lot of people who are too accustomed to the streamlined homogenization that we have today.

    Basically it was just change what was required for minmaxing raids, and might have some big implications on most effective comps, particularly if we exclude new jobs in their entirety instead of just giving them their oldest kits at the older level caps. It really wouldn't be something that would interest the majority of players.
    (2)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  9. #29
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    The greatest compliment I can offer this game (and Square) is I never want to play an earlier version of it again.
    (1)
    Last edited by van_arn; 08-28-2021 at 04:58 PM.

  10. #30
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    I feel like you could combine your statement and mine to make a dictionary definition.

    Quote Originally Posted by Ranaku View Post
    crystal tools
    Quote Originally Posted by Packetdancer View Post
    a buggy mass of technical jank and poor design choices
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

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