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  1. #11
    Player
    Marc-Vigar's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    131
    Character
    Marc Vigar
    World
    Omega
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Tarrick View Post
    Overpower's cone AOE is fine but I really would like for them to remove the target requirement and made it purely sourced from your character's position and facing. It's frustrating when a mob moves just a hair too far into my character and now I can't use it or if tabbing doesn't go to the target I expect and it's too far to the side or out of range.
    No it's not fine, this isn't class flavour or any stupidity like that, it's straight up inferior and annoying. Warriors have been years asking for this change, I don't know why is it taking so long...
    (0)

  2. #12
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Inferior is not a word that I would ever have used to describe WAR's AoE gameplay.

    There really isn't any add pick-up that you can pull off with a PBAoE that you can't with a conal, but I recognize that it does create a skill differential. Cross-class Flash was a crutch in ARR/Heavensward, and you avoided its use when optimizing if you had the skill to do so.

    With AoEs, there tends to be a trade-off between versatility and ease of execution. For example, a placeable AoE (i.e. Salted Earth) is even more flexible than either a conal or PBAoE, but has a much higher skill ceiling to execute without delays, which is why it seems to be slowly devalued and will probably be discontinued next expansion. Most players object to anything that creates a measurable skill differential.
    (5)

  3. #13
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,078
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Marc-Vigar View Post
    No it's not fine, this isn't class flavour or any stupidity like that, it's straight up inferior and annoying. Warriors have been years asking for this change, I don't know why is it taking so long...
    Maybe because it is not only completely fine but in certain scenarios superior to circle aoes? Overpower not only has 3 yalms more range but towards the end of the cone it is also 3 yalms wider.
    (9)
    Last edited by Absurdity; 08-25-2021 at 10:25 PM.

  4. #14
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Marc-Vigar View Post
    No it's not fine, this isn't class flavour or any stupidity like that, it's straight up inferior and annoying. Warriors have been years asking for this change, I don't know why is it taking so long...
    Correction, bad warriors and people who don't main it have been asking for it.
    (10)

  5. #15
    Player
    Marc-Vigar's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    131
    Character
    Marc Vigar
    World
    Omega
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Aluja89 View Post
    Correction, bad warriors and people who don't main it have been asking for it.
    Correction of correction, anybody who disagrees with your opinion must be bad or don't play the job. You are also allowed to speak for all Warriors.

    No arguments required either.
    (0)
    I'd rather have an aggressive toxic player in my party than a happy UWU ignoring mechanics and doing negative DPS.

  6. #16
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Marc-Vigar View Post
    Correction of correction, anybody who disagrees with your opinion must be bad or don't play the job. You are also allowed to speak for all Warriors.

    No arguments required either.
    No need to be salty, I think most people who play this game are bad.

    Sign here if you'd like to join the club, it comes with "take Onslaught off the gauge" membership.
    (3)

  7. #17
    Player
    Marc-Vigar's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    131
    Character
    Marc Vigar
    World
    Omega
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Aluja89 View Post
    No need to be salty, I think most people who play this game are bad.

    Sign here if you'd like to join the club, it comes with "take Onslaught off the gauge" membership.
    Indeed taking Onslaught off the gauge would be a huge quality of life for Warrior.

    There's people like you that are really really scared of changes, luckily for me there's few of you, so even if you come here and get a couple likes, SE will eventually change it. Judging by your responses I'm prety sure you also think War rotation is fine and doesn't need more oGCDs to fill the boring rotation, lol.

    Have a great day, hopeless being who thinks that can speak for everybody and has the truth of the world <3 (but for some reason you're afraid of changes...?)
    (0)
    I'd rather have an aggressive toxic player in my party than a happy UWU ignoring mechanics and doing negative DPS.

  8. #18
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Marc-Vigar View Post
    There's people like you that are really really scared of changes, luckily for me there's few of you, so even if you come here and get a couple likes, SE will eventually change it. Judging by your responses I'm prety sure you also think War rotation is fine and doesn't need more oGCDs to fill the boring rotation, lol.
    Just a quick FYI. You do realize people wanting the AoE cone changed to a circle are in the minority, correct? While yes, no one can truly speak for any given demographic, the reality here is that people that are well versed in the use of the class (and indeed, most of the people who are not) very much like the AoE shape as it is. It provides a great many options that are not available to jobs with purely circular AoEs, and it does so without costing them any opportunities.
    (2)
    Last edited by Absimiliard; 08-26-2021 at 08:10 AM.

  9. #19
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    There's absolutely no problem in having WAR use purely circular AoEs. SE absolutely loves these sort of suggestions. It's just like designing the newest iteration of Stone 17 for healers. They'd probably just introduce the new spin punch move as a level 83 "upgrade" to Overpower.

    Taking Onslaught off the gauge would be yet another clever change. If you kept it as it is, you'd be forced to use it every 10 seconds and wouldn't be able to really use it as a gap closer. If you changed it to become identical to Plunge/Intervene/Rough Divide, you wouldn't be able to use it for a full minute leading into IR, because you'd have to land both charges within the window.

    This is very much a case of being careful of what you wish for.
    (3)

  10. #20
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Marc-Vigar View Post
    Indeed taking Onslaught off the gauge would be a huge quality of life for Warrior.

    There's people like you that are really really scared of changes, luckily for me there's few of you, so even if you come here and get a couple likes, SE will eventually change it. Judging by your responses I'm prety sure you also think War rotation is fine and doesn't need more oGCDs to fill the boring rotation, lol.

    Have a great day, hopeless being who thinks that can speak for everybody and has the truth of the world <3 (but for some reason you're afraid of changes...?)
    Well now you're just being petty.

    Look sir, ultimately you're just asking for more homogeny when tanks have been heavily homogenized already. You'd know this if you actually played them, also I want drastic changes not a different coat of paint.
    (4)

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