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  1. #1
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    From what I recall from an art-panel during the FanFest in Paris, I doubt we'll see her outfit made available for player characters - her slevees proved to difficult on an NPC already. The artists who designed her outfit talked about how she really wanted these long bell sleeves (they're called that, right?) but had to fight for them because the modeling team was concerned about horrible clipping (yes, worse than what we already have) and general fluid movement of said sleeves. So they reached the compromisse that Yotsuyu could have them (and that her movement during CS would simply be so restricted that you wouldnt notice any problems with the outfit), but players couldnt get sleeves like that.
    (2)

  2. #2
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Vidu View Post
    From what I recall from an art-panel during the FanFest in Paris, I doubt we'll see her outfit made available for player characters - her slevees proved to difficult on an NPC already. The artists who designed her outfit talked about how she really wanted these long bell sleeves (they're called that, right?) but had to fight for them because the modeling team was concerned about horrible clipping (yes, worse than what we already have) and general fluid movement of said sleeves. So they reached the compromisse that Yotsuyu could have them (and that her movement during CS would simply be so restricted that you wouldnt notice any problems with the outfit), but players couldnt get sleeves like that.
    Devs really have to get over their fear of clipping, it's holding glamour back so hard. It's really evident when you look at games like PSO2 how far behind FF is with cosmetics.
    (3)