Page 13 of 14 FirstFirst ... 3 11 12 13 14 LastLast
Results 121 to 130 of 134
  1. #121
    Delub speed runs are incredibly fun. No Worries, SE will put incentives in there if they really really need us to revisit the content later. There are still people doing Eureka and Discord groups to arrange the use of content that is hard to populate.
    (1)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  2. #122
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    This is about the savage version right? RIGHT?
    (0)

  3. #123
    Player
    JOsha's Avatar
    Join Date
    Oct 2020
    Location
    Sharlayan
    Posts
    59
    Character
    Ura Kuze
    World
    Lich
    Main Class
    Paladin Lv 90
    Delubrum was a ton of fun! It's also good that people are learning the mechanics because of the penalty over dying instead of just relying on their teammates and getting carried. Honestly though Mettle is so easy to earn, what's the problem with losing some?
    (3)

  4. #124
    Player
    Raiya's Avatar
    Join Date
    Aug 2011
    Posts
    461
    Character
    Raiya Li
    World
    Ragnarok
    Main Class
    Dancer Lv 100
    The only real problems I find with DR is mainly the Trinity Seeker and its fire and ice blade attacks being hard to see due to them sometimes being cut off my screen until its too late to see it and adapt.
    (1)

  5. #125
    Player
    TeraRamis's Avatar
    Join Date
    Jan 2014
    Posts
    606
    Character
    Tiffah Lockhart
    World
    Balmung
    Main Class
    Dragoon Lv 82
    Delebrum is fun once you learn it, but unless it's added to a roulette somehow, it will wind up dead.
    (1)

  6. #126
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,224
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Raiya View Post
    The only real problems I find with DR is mainly the Trinity Seeker and its fire and ice blade attacks being hard to see due to them sometimes being cut off my screen until its too late to see it and adapt.
    As a melee you basically need to change your camera angle, the first boss in Ridorana Lighthouse had the exact same problem.
    (0)

  7. #127
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    All Eureka content is doing just fine today, I'll just leave it at that.

    Quote Originally Posted by EaMett View Post
    This is about the savage version right? RIGHT?
    Considering BA is successfully ran daily on Primal, I'd say the Savage DR will still be fine. Still will take the usual organization to get runs but they added the ability to go down to 24-man because of new essences, valor, and people being more familar can make it possible without full 48. Now with less people in Bozja to farm clusters, and necessary essences, market board prices will definitely go up unless you farm them yourself.
    (0)

  8. #128
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by MStowastiqVahlshdeh View Post
    Delub speed runs are incredibly fun. No Worries, SE will put incentives in there if they really really need us to revisit the content later. There are still people doing Eureka and Discord groups to arrange the use of content that is hard to populate.
    A third party application should be the go to way to organize things.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #129
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    398
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Puremallace View Post
    THERE is nothing and I mean nothing that Square Enix can bribe me with to ever want to put up with a raid that has Doom plus Mettle losses to this extent. There is no lee way to learn a fight without extremely punishing mechanics.

    This will dead content very soon and people will be crying on the forums. NO tank will bother with this content very soon. You learned a good lesson about making it a queue and auto organizing the party but learned nothing from why people hated Castrum.

    It is cool one time but no chance you will ever see me step foot in Delubrum ever again.

    Edit: Since I try to be positive. Get rid of the Doom mechanic completely. If you die from something then ok and take maybe a 10k mettle loss in the entire run but 70-100k is just not going to work. The boss mechanics are amazing and it is fun to learn but penalizing people so heavily is just ridiculous.
    We cleared with WHM/RDM tanking...
    (0)

  10. #130
    Player
    SpanishInkwehsitor's Avatar
    Join Date
    Jul 2021
    Posts
    66
    Character
    Spanish Inkwehsitor
    World
    Siren
    Main Class
    Gunbreaker Lv 80
    I mean you don't exactly need a 535 relic since the Endwalker's MSQ is gonna hand you level 600 stuff, or you're gonna change to Reaper/Sage.
    (0)

Page 13 of 14 FirstFirst ... 3 11 12 13 14 LastLast