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  1. #31
    Player
    Forerunner's Avatar
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    Reach
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    Danny Leonhart
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    Zodiark
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    Thaumaturge Lv 100
    Quote Originally Posted by viion View Post
    If they showed a CGI trailer at e3 people will just laugh, it will be v1 release all over again, with a trailer that had less than 5 seconds of gameplay out of the 5 min trailer? lol

    SE need to show gameplay, they need to show ingame cinematic and show off their NEW ENGINE and NEW MECHANICS not "oo look at our pretty cgi", SE is good at that, they've made movies from it, we dont need that.

    On release sure have one then, but for an advertising combat trailer? no.
    Another strat might be a kickass CGI trailer giving people an outline of how the story is going to pan out, at least until an expansion etc. followed by/intercut with various segments of the new and improved 2.0©®™ engine in it's full glory.

    If they do a straight CGI reveal it had better say "Look! I have risen from the ashes, and am reborn! Now get over to the Square-Enix booth and check my sexy updated graphical choice ass©®™ out!"

    And the reviewers turned into fanboys... and Square-Enix saw that it was good.

    /jokey post off
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  2. #32
    Player
    Rhianu's Avatar
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    Rhianu Esparta
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    Gilgamesh
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    Quote Originally Posted by Elexia View Post
    Remember, all FMV stands for is 'Full Motion Video", meaning in-game or out of game rendering, which XI had plenty of in-game lol.
    Yes, but I very clearly and explicitly stated PRE-RENDERED FMVs, of which FFXI has only one.

    Quote Originally Posted by Elexia View Post
    Based on your OP and response to me, this is why I said you pretty much link pre-rendered as the only form of FMV.
    Well then clearly you should learn to read, because you obviously don't know how.

    Quote Originally Posted by Elexia View Post
    I can list at least 12 different scenes between CoP and WoTG that had FMVs, they merely weren't high polygon FMVs, they were rendered in-game.
    Yes, those are all technically FMVs, but they're not pre-rendered FMVs, which was the whole freaking point of my post. -_-

    Quote Originally Posted by Elexia View Post
    Also it did have an ending, did you ever beat CoP? WoTG? ACP? Those are endings as they closed the story of the game just like any other RPG story ending lol.
    Except FFXI doesn't stop after you beat any of those like an offline RPG does. MMORPGs do not have an ending. Individual questlines may have endings, but the game itself does not.
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    Last edited by Rhianu; 02-23-2012 at 03:18 PM.
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  3. #33
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    Rhianu's Avatar
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    Quote Originally Posted by Jinko View Post
    This is true, although I think in this generation of gaming FMV is unnecessary, it was used in the past to show off dramatic cinematic scenes which would have been impossible to do using in game engines.

    With each generation of graphics cards the need for it is less and less.

    If you have seen the final lvl 46 mission in this game you can see that CGI is not necessary.
    I'm aware that in-game graphics are much better than they have been in past generations, but I'll have to respectfully disagree with your assertion that pre-rendered videos are no longer needed in current generation games. Just playing through FFXIII and FFXIII-2 clearly demonstrates that pre-rendered videos are still superior to in-game graphics, at least for now.

    Maybe in like 2016 when the PS4 comes out, and there is no discernible difference, then we can say pre-rendered videos are no longer necessary. But for now, they should still be utilized whenever they're appropriate. And there is no time more appropriate than the complete relaunch of SE's flagship MMO.

    Quote Originally Posted by lordvr View Post
    cgi is the last thing SE should waste money on when this project is bleeding money.
    SE has already spent millions upon millions of dollars on FFXIV. A little more to create a pre-rendered CGI video that will greatly increase publicity and generate more hype isn't going to break the bank. In fact, the loss of potential box sales if they don't do it would hurt much more.

    Quote Originally Posted by viion View Post
    I am sorry but you are soo wrong, just look around at any release and you'll see gameplay and such always gets more favour over some fancy CGI.

    This thread alone is enough to show that people dont want CGI and would much prefer IN GAME engine stuff, even if its an ingame cinematic.

    I do not mind in game cinematics and gameplay combined, but if your trailer is 50% CGI, 48% Ingame cutscenes (of which most didnt even come to light, have you seen Titan yet? lols) and 2% gameplay it will fail like it did before.
    I don't know what screwy upside-down world you live in, but everywhere I look pre-rendered videos always generate more hype than videos with purely in-game footage. Perhaps you're not paying attention? There's a reason why every new MMO always has a pre-rendered CGI trailer that coincides with its launch. New RPGs need the kind of publicity that only pre-rendered CGI can generate. And FFXIV is essentially relaunching as a totally new game with Version 2.0.

    Also, this thread is not an accurate barometer for what will or will not generate hype in the general public. Everyone in this thread already believes that FFXIV is worth paying a monthly fee for (otherwise you wouldn't be able to post here), which means you're already in a separate group from the general public, so your opinions cannot be used to gauge theirs.

    (Not to mention the fact that only like ten different people have even posted in this topic, which is nowhere near a large enough group to get any kind of accurate reading for predicting the reactions of the general public and mass market, especially when we take into account that there is likely little to no variation in demographic among the posters here.)

    And again, you're still operating under the assumption that SE has to choose between making a pre-rendered cinematic and making a trailer with in-game footage. I don't know how many times I have to state this, but SE doesn't have to choose one or the other. THEY CAN MAKE BOTH! SE is fully capable of making more than one trailer. They did it for the original launch, so I see no reason why they can't do it for the relaunch as well.
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    Last edited by Rhianu; 02-23-2012 at 03:38 PM.
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  4. #34
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    Akira_Tenshi's Avatar
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    I'd be so pissed if they showed a pre rendered video at E3. I want to see 2.0 gameplay.
    (3)

  5. #35
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    Rhianu's Avatar
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    Quote Originally Posted by Akira_Tenshi View Post
    I'd be so pissed if they showed a pre rendered video at E3. I want to see 2.0 gameplay.
    Again, SE doesn't have to choose just one or the other. We can have both. How many times do I have to reiterate that point? -_-

    Though now that I think about it, E3 is in June, and Version 2.0 won't be finished until October, so there's a good chance that gameplay footage won't be ready in time for E3.
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  6. #36
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    Once upon a time, a Pre-rendered scene was impressive. That was in a time when even PC-hardware couldn't really handle such scenes being rendered.

    Nowadays, pre-rendering is just laziness. That's all it is.
    (1)

  7. #37
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    AdvancedWind's Avatar
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    Ashley Zeibel
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    Quote Originally Posted by viion View Post
    If they showed a CGI trailer at e3 people will just laugh, it will be v1 release all over again, with a trailer that had less than 5 seconds of gameplay out of the 5 min trailer? lol

    SE need to show gameplay, they need to show ingame cinematic and show off their NEW ENGINE and NEW MECHANICS not "oo look at our pretty cgi", SE is good at that, they've made movies from it, we dont need that.

    On release sure have one then, but for an advertising combat trailer? no.
    This, a thousand times.

    @OP
    Yoshi-P already confirmed that the current opening CG will be changed. I just hope he's smart enough to not use it as the trailer.
    (0)

  8. #38
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    Jinko's Avatar
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    Jinko Jinko
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    Quote Originally Posted by Rhianu View Post
    I'm aware that in-game graphics are much better than they have been in past generations, but I'll have to respectfully disagree with your assertion that pre-rendered videos are no longer needed in current generation games. Just playing through FFXIII and FFXIII-2 clearly demonstrates that pre-rendered videos are still superior to in-game graphics, at least for now.

    Maybe in like 2016 when the PS4 comes out, and there is no discernible difference, then we can say pre-rendered videos are no longer necessary. But for now, they should still be utilized whenever they're appropriate. And there is no time more appropriate than the complete relaunch of SE's flagship MMO.
    Well whatever fact is that making a CGI trailer would cost money, making an in game trailer would cost much less time and money as they already have the assets and game engine working.

    People don't want to see CGI they want to see in game, its been this way for a while now, to me if SE showed CGI at E3 it would say to me, we aren't ready to show the game off yet and would make me worried they were behind schedule.

    Quote Originally Posted by Rhianu View Post
    Though now that I think about it, E3 is in June, and Version 2.0 won't be finished until October, so there's a good chance that gameplay footage won't be ready in time for E3.
    The graphics engine was finished last month according to Yoshida, thats all you need to make an in game trailer.
    (0)
    Last edited by Jinko; 02-23-2012 at 11:57 PM.

  9. #39
    Player
    Laf's Avatar
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    Lafiel Brunestud
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    FVM should consist solely of: lots of catgirls-in-skimpy-bikinis playing volleyball on the beach.

    2 million copies sold.
    (0)

  10. #40
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    Quote Originally Posted by Laf View Post
    FVM should consist solely of: lots of catgirls-in-skimpy-bikinis playing volleyball on the beach.
    Okay fine, you just got me interested into a FMV... tell me more, and I best get to be the topcat or else!
    (0)

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