Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 25
  1. #11
    Player
    Soulebreaker's Avatar
    Join Date
    Apr 2019
    Location
    Ul’dah
    Posts
    35
    Character
    Soule Breaker
    World
    Coeurl
    Main Class
    Reaper Lv 90
    It's the only one I can do. Can't do the leap ones because of lack of depth perception. And I don't see how it takes up anymore time than the others. Try waiting for the one gate you can do.
    (4)

  2. #12
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Don't see that problem on my server. But then I just spam the mini-games for an hour each day and make good enough MGP.
    (0)

  3. #13
    Player
    Black_Wing's Avatar
    Join Date
    Apr 2011
    Posts
    125
    Character
    Dolf Silverbeard
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    I would rather they get rid of the Gyr Abania LoF map. It's a cluster**** even when there aren't many people doing it. I've started to just not bother with LoF when that map pops -_-
    (0)

  4. #14
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KageTokage View Post
    It has to create an individual instance for each player, unlike Leap of Faith which can accommodate several simultaneously.
    Really doubt it works this way. It can simply hold you and many other players in a dummy location while the minigame is being played.

    It also doesn't matter because Air Force One doesn't affect the queues of any other instance. There are only so many instances a given duty can have up at any given time before a queue for that particular duty is formed (DF "stuck" at Reserving instance). These happen all the time for both GATEs.
    (2)

  5. #15
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sove92 View Post
    Really doubt it works this way. It can simply hold you and many other players in a dummy location while the minigame is being played.

    It also doesn't matter because Air Force One doesn't affect the queues of any other instance. There are only so many instances a given duty can have up at any given time before a queue for that particular duty is formed (DF "stuck" at Reserving instance). These happen all the time for both GATEs.
    I'm guessing you're probably right about that. Sure, I sometimes get some substantial waits for Air Force One and Leap of Faith, but I haven't noticed any problems getting into anything else. MSQ was instant. Lord of Verminion was instant. Chocobo Racing was instant, or with only a very short wait. It's clearly not impacting other content.
    (0)

  6. #16
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,497
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Jojoya View Post
    Are we even certain that GATEs, dungeons/trials and solo duties are hosted on the same instance servers instead of having separate instance servers?

    You know that also includes inside houses, apartments, inn rooms,and squadron rooms. Think I missing one.



    But has anyone been stuck in a reserving instance que, when a dungeon popped? I haven't seen one, so honestly curious.
    (0)

  7. #17
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Moonlite View Post
    You know that also includes inside houses, apartments, inn rooms,and squadron rooms. Think I missing one.



    But has anyone been stuck in a reserving instance que, when a dungeon popped? I haven't seen one, so honestly curious.
    Inn and squadron rooms work similarly to the Scion HQs and some few other area. All players share the same zone but the server doesn't send information about other players in the zone to you, so you only see yourself there. Long ago, this wasn't the case and you'd see lots of players in the Scion HQs. That's why both of them have the Solar behind a locked door you need to interact with to go through, to mitigate the performance issues caused by hundreds of players during heavy traffic days. Not entirely sure how the housing interiors work, it's far more complicated.

    Amdapor Keep is a dungeon RMT bots are constantly farming, so it's one you can easily get a reservation queue for. Because it's an old dungeon that players are not doing a lot, it has less instance slots available to it.
    (0)

  8. #18
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,081
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sove92 View Post
    That's why both of them have the Solar behind a locked door you need to interact with to go through, to mitigate the performance issues caused by hundreds of players during heavy traffic days.
    While it sounds correct overall – I've seen the party list indicating that I'm "in the same inn room as" another party member before – I'm not sure that the door lock to the Solar is there to manage player population because it's all part of the same instance. If you let the camera go into idle mode, you can see NPCs who are in the other room.

    I think it's primarily there as a cutscene trigger point.
    (0)

  9. #19
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Iscah View Post
    While it sounds correct overall – I've seen the party list indicating that I'm "in the same inn room as" another party member before
    The party list is a whole different beast entirely when it comes to client-zone communication, but you still won't get the remaining data necessary to see them in zone.

    I'm not sure that the door lock to the Solar is there to manage player population because it's all part of the same instance. If you let the camera go into idle mode, you can see NPCs who are in the other room.

    I think it's primarily there as a cutscene trigger point.
    The door acts as a camera barrier and the game can thus not render any object inside, increasing game performance. It's not about how many players are inside the zone, but about how many are rendered. Idle camera can see inside from the other side, but even it cannot see inside both sides at once, at least under normal circumstances. If it does, then the game simply renders both sides, but you are not exactly looking for performance in idle cam anyway. The idle camera also did not exist back in the days they still displayed other players inside.
    (0)
    Last edited by Sove92; 08-05-2021 at 02:31 AM.

  10. #20
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TeraRamis View Post
    I'm the opposite. I cannot stand Air Force One - it's stale, slow, it never really changes... it's just not good content.
    I love AF1 in theory, but it's too slow and easy to get any sort of challenge out of it.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast