what on earth? how is it taking up instance server queues more than any other one?
what on earth? how is it taking up instance server queues more than any other one?
It's a very short-lived instance though, and no chance of people idling in it.
At most you might get a brief spike of Air Force games taking up lots of instances, but it's only going to happen for a few minutes every hour.
Really doubt it works this way. It can simply hold you and many other players in a dummy location while the minigame is being played.
It also doesn't matter because Air Force One doesn't affect the queues of any other instance. There are only so many instances a given duty can have up at any given time before a queue for that particular duty is formed (DF "stuck" at Reserving instance). These happen all the time for both GATEs.
I'm guessing you're probably right about that. Sure, I sometimes get some substantial waits for Air Force One and Leap of Faith, but I haven't noticed any problems getting into anything else. MSQ was instant. Lord of Verminion was instant. Chocobo Racing was instant, or with only a very short wait. It's clearly not impacting other content.Really doubt it works this way. It can simply hold you and many other players in a dummy location while the minigame is being played.
It also doesn't matter because Air Force One doesn't affect the queues of any other instance. There are only so many instances a given duty can have up at any given time before a queue for that particular duty is formed (DF "stuck" at Reserving instance). These happen all the time for both GATEs.
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