Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 21
  1. #1
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90

    SCH: Incorperating it's PvP design into PvE?

    https://na.finalfantasyxiv.com/jobguide/scholar/#pvp For those who need a reference as to what I'm talking about.

    I just wanted to get some secondary opinions on the subject stated in the title. My personal thoughts are such. I love the design of SCH in the setting of PVP. It essentially has this theme of being an aggressive battle medic who gameplay loop revolves around building the fae gauge with a combination of aggressive and healing actions, and spending the gauge on maintaining a healing + dps buff. Said Guage builds up faster with using your aggressive spells (Broil/Biolysis) and slower whenever you use healing spells.

    In addition, instead of Aetherflow, Lustrate and Indom are on a shared charge system, with Excog on it's own seperate charge system. Casting Dissapation (which is said buff you maintain in its pvp version) will restore a charge of Lustrate/Indom whenever cast.

    On top of what is stated here, you are infact able to single weave on Broil in pvp, which I find personally satisfying.

    NOW with that said. I'm fully aware that you can't exactly do a perfect 1:1 translation of this due to the fundamental difference in the game styles and the fact the pvp toolkit is an incredibly truncated version of the pve one. So I'm going to pick out a couple of the systems that I think could be reasonable added with some tweaks and ask for your thoughts on them. Also of note is that PvP SCH doesn't use the faerie. I am doing this with the assumption that it would still utilize one in its pve version.

    1. The building of fae guage with spells, combined with more ways to spend them. While PvP Dissapation is lovely, I would personally think pve fae guage spendage should be a dropped more involved then simply keeping up a maintenance buff.

    2. Replacing Aetherflow stacks with a charge system on Lustrate and Indom. Excog and Sacred can be argued for getting stacks as well, but my personal thought on this is that it's not as mandatory for them. Aetherflow itself could simply just be a cooldown to instantly "reload" a stack or two while giving MP, or could potentially be removed/reworked elsewhere.
    (0)

  2. #2
    Player
    BungleBear's Avatar
    Join Date
    Jul 2021
    Posts
    42
    Character
    Feli Cific
    World
    Louisoix
    Main Class
    Scholar Lv 80
    What do you see as the advantage of a charge system as opposed to Aetherflow? Charges are more passive, because they regenerate automatically without you doing anything, whereas Aetherflow requires you to actively press a button to replenish your stacks. It's not massively interactive, since you're just pressing your Aetherflow button on cooldown, but it's still something. Charges seem to be a simplification, which might be appropriate for PvP. But it doesn't seem necessary in PvE.
    (0)

  3. #3
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    I mean the most simple solution would be too bring back quickening aetherflow gives us a fairy gauge spender that isn’t bad or on a long as cool down and make Dissipation not remove one of the core components of the job you play. The problem is they need too give sch something else too get mana back and a decent aetherflow spender when there is no healing required and let’s be honest that’s a lot in 90% of the content as they try so bad to remove energy drain since begin shadowbringer.
    (0)

  4. #4
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I would say it's time to retire Aetherflow stacks on SCH and just tie the aetherflow abilities to the fairy gauge, with the gauge going up a set amount with each fairy heal that goes out (fairy abilities would give more). Replace the Aetherflow ability itself with something that instantly gives 50 gauge (so we have something to start with). Make various costs for the current Aetherflow skills, such as Lustrate being 10, Sacred Soil being 25, Indom being 20, and Excog being 25. Keep Energy Drain but make it a 50 gauge use for high damage so we can avoid overflow while at the same time making it dangerous to use it. Seraph should also become the default fairy at level 80, compensating for the fairy's useless Embraces at endgame with actual small shield heals that can at least make up for the bad healing with small shields.
    (6)

  5. #5
    Player
    AvenoMatt's Avatar
    Join Date
    Apr 2017
    Location
    Limsa
    Posts
    310
    Character
    Avnus Vabruyt
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by RyuDragnier View Post
    I would say it's time to retire Aetherflow stacks on SCH and just tie the aetherflow abilities to the fairy gauge, with the gauge going up a set amount with each fairy heal that goes out (fairy abilities would give more). Replace the Aetherflow ability itself with something that instantly gives 50 gauge (so we have something to start with). Make various costs for the current Aetherflow skills, such as Lustrate being 10, Sacred Soil being 25, Indom being 20, and Excog being 25. Keep Energy Drain but make it a 50 gauge use for high damage so we can avoid overflow while at the same time making it dangerous to use it. Seraph should also become the default fairy at level 80, compensating for the fairy's useless Embraces at endgame with actual small shield heals that can at least make up for the bad healing with small shields.
    I actually wouldn't mind this for SCH. It gives importance to your fairy in battle and not just extra healing that at time feels negligible. The only issue I see is Fey Union? Would it still cost gauge or would it use a new separate resource? Also I would completely remove Energy Drain and just replace it with Aura Burst (PvP ability)
    (0)

  6. #6
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    >Embrace is so weak and useless

    Lol, it's two THOUASAND healing potency per minute that requires zero mana, neither GCD nor weave window, and retargets itself if it would overheal. And that's after accounting for the 33% pet tax.
    (1)

  7. #7
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AvenoMatt View Post
    I actually wouldn't mind this for SCH. It gives importance to your fairy in battle and not just extra healing that at time feels negligible. The only issue I see is Fey Union? Would it still cost gauge or would it use a new separate resource? Also I would completely remove Energy Drain and just replace it with Aura Burst (PvP ability)
    I would have Fey Union instead be a buff given when you use Dissipation. The fairy basically "joins" with you, increasing healing, spell speed and giving 50 gauge. An "OH CRAP" button that is actually useful. The fairy would of course resummon the second the duration ends. Because as mean as this is...Fey Union as is sadly is forgettable and not very useful in most cases (assuming both healers are competent).

    Quote Originally Posted by Semirhage View Post
    >Embrace is so weak and useless

    Lol, it's two THOUASAND healing potency per minute that requires zero mana, neither GCD nor weave window, and retargets itself if it would overheal. And that's after accounting for the 33% pet tax.
    That will hit the person with the lowest HP percentage that you have 0 control over. I don't know about you, but I'd prefer if Embrace was controlled again so it could be used on the person who actually needs it the majority of the time, the tank. I don't need embrace healing DPS, me, or other healers when it's the tank who we need alive.
    (0)

  8. #8
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    That will hit the person with the lowest HP percentage that you have 0 control over. I don't know about you, but I'd prefer if Embrace was controlled again so it could be used on the person who actually needs it the majority of the time, the tank. I don't need embrace healing DPS, me, or other healers when it's the tank who we need alive.
    That's an unfortunate functionality loss to Embrace to be sure. But weak? Embrace is a ridiculously powerful healing tool and always has been. Just because its individual casts look small doesn't mean it's not one of the biggest contributors to how OP Scholar has been historically. The amount of uptime it enables for both healers is massive.
    (1)

  9. #9
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mortex View Post
    I mean the most simple solution would be too bring back quickening aetherflow gives us a fairy gauge spender that isn’t bad or on a long as cool down and make Dissipation not remove one of the core components of the job you play. The problem is they need too give sch something else too get mana back and a decent aetherflow spender when there is no healing required and let’s be honest that’s a lot in 90% of the content as they try so bad to remove energy drain since begin shadowbringer.
    Well, putting Lustrate/Indom on charges instead of Aetherflow would simply mean you could just sit on the charges when they aren't needed. Alot of the problems tied to aetherflow are the fact you have to keep it on cooldown and any stacks unused are a waste of MP/DPS. In this setting Aetherflow would have to be reworked into something different. Not to mention i didn't go into details about potential fae guage dumps that could fulfil a similar role to Energy Drain.
    (0)

  10. #10
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    I feel like if you do away with aetherflow you throw away the little thought that sch still has. Would sacred soil cost fairy guage? Also wouldn't they get rid of ed if aetherflow was gone.
    (0)
    Last edited by Acece; 07-31-2021 at 09:27 AM.

Page 1 of 3 1 2 3 LastLast