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  1. #11
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    My simple view on this is that at least as far as healers are concerned, the job design team have been making healers for a game that simply doesn't exist anymore. The disconnect between the job and content designers is just bizarre at this stage.

    With some very simple adjustments to cool down timers and the addition of a tank heal, a Dancer could comfortably heal a group through most casual content up until Extremes and frankly, it'd be more enjoyable than a real healer IMHO.
    (16)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #12
    Player
    Aurida's Avatar
    Join Date
    Mar 2019
    Posts
    238
    Character
    Maribelle Morunaude
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Liam_Harper View Post
    (...) why on earth would I just "clip lmao" when I can play AST which does literally everything WHM does with full mobility.
    That's a question you really gotta dig down inside yourself to answer, but it seems like 'the depth of the toolkit' and 'it feels bad to use oGCDs between glare casts' are separate issues which require separate solutions here.
    (5)

  3. #13
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    659
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    To do that the devs would have to play a healer to begin with
    (14)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  4. #14
    Player
    Jaelommiss's Avatar
    Join Date
    Jul 2018
    Location
    Gridania
    Posts
    154
    Character
    Qina Jumaloth
    World
    Excalibur
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Sebazy View Post
    My simple view on this is that at least as far as healers are concerned, the job design team have been making healers for a game that simply doesn't exist anymore. The disconnect between the job and content designers is just bizarre at this stage.
    It seems like healers were designed to allow tanks and dps to have fun. Dying as a dps when your healer is struggling with their downtime skillset if "not fun" so healers can't have more than one attack spell that might distract them. Dying because your healer doesn't know how to use more than the basic healing spell they got at level 2 is "not fun" so everything before extremes has no healing requirement.

    I desperately hope I'm wrong about this but I haven't seen anything in game or from SE to suggest otherwise.
    (7)
    Last edited by Jaelommiss; 07-30-2021 at 08:54 AM.

  5. #15
    Player
    cheolsu's Avatar
    Join Date
    Apr 2014
    Posts
    187
    Character
    Nabi Yang
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Liam_Harper View Post
    If you don't really play WHM, why even post on a subject you have no knowledge about?

    Clips are 100 potency loss not 50, the decline in healer ability is due to overall simplification, giving Glare the Malefic treatment fixes nothing with the depth of the toolkit, if you're "doing your job" as you say Assize is far from your only clip given any sort of unplanned heal or emergency, saying that a clip is "having to play the game" is ridiculous given nearly every job in the game can play with 0 clipping and why on earth would I just "clip lmao" when I can play AST which does literally everything WHM does with full mobility.
    embrace the clip. let go of your anger. there isn't any content white mage can't clear. you really are bent out of shape over your fflogs score. it's bad for your health
    (4)

  6. #16
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by cheolsu View Post
    embrace the clip. let go of your anger. there isn't any content white mage can't clear. you really are bent out of shape over your fflogs score. it's bad for your health
    Leave it to players to min-max the fun out of everything. For some people it's like an obsession at this point.
    (4)

  7. #17
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    If a job gets feels worse the better you play it then it's a badly designed job Imo.
    (9)
    Last edited by Acece; 07-30-2021 at 11:01 AM.

  8. #18
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Payadopa View Post
    Leave it to players to min-max the fun out of everything. For some people it's like an obsession at this point.
    I mean it’s not even about min max with whm. The job is just so clunky it does really feel bad . Like when you try astro in comparison and get used to it, you do feel like you are using cheats in comparison. And I whas whm mains since ages and swapped too astro mid shadowbringer. Astro got it all like mobility, dmg reducing bubble on 60 second cd that you only need to tap for a strong hot and the 10 % reduce for 5 full seconds, strong ogcd heals that you can weave in all spells, mobility because light speed can be used however you wanna use it now and better and it can 100 % heal the tank (40% more single target heal with synastry ) when you do dps in like 4 seconds so even the living dead excuse for benediction doesn’t work well either. Like astro is so stacked in comparison too whm (that has his own spell speed buff on 150 seconds cd so it doesn’t even line up with anything) it’s insane. The only problem astro has is that it is every expansion early really bad until they buff it so massive it runs atleast whm in the ground or if you don’t need shields anymore replaces scholar so whm can go full dps and heal never and let astro heal almost all ogcd solo.
    (1)

  9. #19
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Acece View Post
    If a job gets feels worse the better you play it then it's a badly designed job Imo.
    Also don’t forget the last strong buff whm got was in Stormblood in the form of a 15 second cast time decrease on assize that was over 2 years ago. Whm got so little in over 4 years it’s insane and too add even more insult it was forced to share some of it exclusive tools that were good with other healers in stormblood. So whm lost more good stuff then it gained and then they can’t even give blood lily a 300 potency buff too make it dmg neutral.
    (1)

  10. #20
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    This just in, wanting a job to be designed well is just min-maxing the fun out of it. Embrace bad design.

    Healer Stockholm syndrome is strong.
    (13)

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