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  1. #31761
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ICountFrom0 View Post
    Course, if I'm taking, I'll notice the lack of healing, and my reaction will be to pull even SMALLER, because I won't be being healed. I'll start trying to bait SINGLE FOES.
    Yeah, but you can't do that. In almost all dungeons single pulling a mob pack is the least you can pull. So you are left without options. Brace yourself for be kept at 5%hp throughout the whole run or face your fears and start doing double pulls.

    In any case, single foes pulling wherever possible is just begging for a kick unless you've tried to do normal pulls and you wiped because of low party dps + bad healer.
    (4)
    Last edited by Roeshel; 07-26-2021 at 06:55 AM.

  2. #31762
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by ICountFrom0 View Post
    Course, if I'm taking, I'll notice the lack of healing, and my reaction will be to pull even SMALLER, because I won't be being healed. I'll start trying to bait SINGLE FOES.
    Smells like cowardice to me.
    (2)

  3. #31763
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Roeshel View Post
    I do the same lol. Mostly when I play sch or ast. But if I am whm it's a rescue. Most tanks follow tbh.
    Yeah I do not have the patience for that anymore. I use to use rescue as a leash, use to ask the tank to remove their gear if they do single pulls and stuff. I use to go with it but now I generally I cannot be brothered anymore I am just far too tired to deal with it.

    Same for tanking it is why I mostly tank dungeons as a warrior cause with NF it allows me to generally ignore the healers wishes.
    (2)
    Last edited by Awha; 07-26-2021 at 07:02 AM.

  4. #31764
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Quote Originally Posted by Awha View Post
    I am a petty person I kick single pull tanks, though I have a friend that takes a different approach that I personally found funny.

    They let the tank do single pulls but just do not heal them at all outside off boss fights. Pretty much leaves the survivability at the mercy of the overall damage output.
    I... pretty much let the tanks chose a pace they are comfortable with. Small pulls mean single-target attacks where they go down super fast. Large pulls mean lots of tasty aoe attacks. It doesn't matter to me so long as the dungeon goes relatively smoothly. I dunno. I pug a lot so I just adjust to the group. I don't feel its a kickable offense to play a way that is not mainstream. Is it annoying? Sure. But I guess if you get two other people to agree, its a moot point.
    (12)

  5. #31765
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by ICountFrom0 View Post
    Course, if I'm taking, I'll notice the lack of healing, and my reaction will be to pull even SMALLER, because I won't be being healed. I'll start trying to bait SINGLE FOES.
    Thing is aren't single pulls the bare minimum? How much slower can you go unless you mean you will wait between pulls for your HP to naturally go up. In which case as my friend said that is also fine with them cause they have Netflix or YouTube to keep them busy.

    Quote Originally Posted by Ursa_Vonfiebryd View Post
    I... pretty much let the tanks chose a pace they are comfortable with. Small pulls mean single-target attacks where they go down super fast. Large pulls mean lots of tasty aoe attacks. It doesn't matter to me so long as the dungeon goes relatively smoothly. I dunno. I pug a lot so I just adjust to the group. I don't feel its a kickable offense to play a way that is not mainstream. Is it annoying? Sure. But I guess if you get two other people to agree, its a moot point.
    Yeah personally my metric for a kickable offense is anything that passes. Though I get how for some it is not worth the hassle but for me it is less about speed and more so about enjoyment. I personally find single pulls boring beyond belief. I rather a tank that can barely hold aggro and let's the entire party take damage then heal a single pull smooth run. Though I am weird lol. My most enjoyable runs in this game when it comes to dungeons often were complete dumpster fires.
    (1)
    Last edited by Awha; 07-26-2021 at 08:38 AM.

  6. #31766
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Single pull and healer gets bored and whines. Wall to wall and healer gets overwhelmed and whines.

    My advice to tanks; do whatever you're comfortable with and don't worry about anyone else. Trying to make people happy is pointless because there are millions of them and they all want something different from you.
    (6)

  7. #31767
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    My advice to tanks you run forward until either you die or a wall stops you!

    If you do die be sure to blame your healer cause it is 100% their fault.
    (4)

  8. #31768
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Awha View Post
    My advice to tanks you run forward until either you die or a wall stops you!

    If you do die be sure to blame your healer cause it is 100% their fault.
    Only really true in expert roulette dungeons where you're gated after like 2 groups most of the time anyways.

    I've wall to walled in dungeons like Stone Vigil before and I don't think it's actually possible for some healing classes with their limited kits to keep you up for some of those pulls, even with perfect CD usage.
    (8)
    Last edited by Goji1639; 07-26-2021 at 11:04 AM.

  9. #31769
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Goji1639 View Post
    Only really true in expert roulette dungeons where you're gated after like 2 groups most of the time anyways.

    I've wall to walled in dungeons like Stone Vigil before and I don't think it's actually possible for some healing classes with their limited kits to keep you up for some of those pulls, even with perfect CD usage.
    Even then pull until the end! No stopping the true tank train. I respect tanks that do not know their own limits and expect everyone else to conform to their unreasonable standard.

    Worst thing that happens is death but as the tank death is not your fault.
    (0)

  10. #31770
    Player
    UNDEAD10000's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Yunao Arun
    World
    Cerberus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Awha View Post
    My advice to tanks you run forward until either you die or a wall stops you!

    If you do die be sure to blame your healer cause it is 100% their fault.
    It's not always healer's fault if tank dies on big pull especially when tank refuse to use any of damage reduction skills and won't avoid any of enemies aoe attack.
    (9)

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