When they're released and have loot lockouts they're supposed to last you Months.
It's fine to not understand a mechanic first try, especially on that kind of timeline. Practice.
When they're released and have loot lockouts they're supposed to last you Months.
It's fine to not understand a mechanic first try, especially on that kind of timeline. Practice.
It's over-geared content now without gear sync.
So where the other 7 people new to it?
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!




They’re not overtuned, I’m just bad.
I don’t understand how these fights could be considered overtuned when o11 has the infamous larboard/starboard though; that one on launch was a beautiful mess.
I’d love to see more of all of these things. Normal does not equate to things you’ve seen elsewhere or only things you’re comfortable with. I was in love with Eden normal until e12 and its coffee biscuit exposition that made repeated runs insufferable. I love that fight’s novel mechanics, but the cutscenes and bouncy pads kill it.
Last edited by van_arn; 07-12-2021 at 04:38 PM.



I remember those days very well. Titan HM was used in the first Relic and was a wall for quite a few people, including myself. This had to do with the latency we had back then, that were new to the mechanics used in that fight and simply less experienced in dodging them. This meant that we had to learn the order in which the mechanics would appear and anticipate when you should be moving out of the way (especially with "Weight of the World"), like you said. Because the timing was pretty tight for a European player on an NA Server (there wasn't an EU Datacenter at that time), we would really have to work on our dodging.For me it was more or less like old school Titan. If anyone remembers, doing Titan HM or Ex was wild in early 2.0…and basically boiled down to knowing his rotation and pre-moving/anticipating what to do before it happens. Once you got that down he’s cake.
More or less the same for any raids on normal mode. There are some heavy hits and the debuff for screwing up which can be punishing, but we’re you to go through it like…a half dozen times, you’d have the fight down. For me personally, that’s a good spot for NM- I fully expect to die several times unless I watch a vid before hand, and (again) for me that is fine.
Due to this, i've learned how to "slide cast" (by moving at just before the cast goes off and doesn't cancel it) or recognize patterns, so that i can move as little as possible and keep casting. It's all about practice and muscle memory. Keep practicing the moves and you'll get it eventually.
I think the current NM difficulty is at a good spot, with dungeons at the entry level, trials as an introduction of the more mechanic heavy fights and the 8 man Raids as training for the other difficulty levels. Once you get more experienced, move to EX Trails and work your way up to Savage / Ultimate.
Personally, i don't watch video's for dungeons and Normal trials / raids. They can be learned simply by experiencing them a few times. I'd even go as far as joining / forming blind learning groups for Ex Trials. They are fun to figure out ourselves, as a group.
Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
Give her your support by liking their art!
How is pointing the server they are from not substantive enough? Like, you need to know the clear rates of the servers first and foremost and then make the deduction that X type of players are more prevalent than Y type of players. And judging from that you can make the conclusion that Z type of mindset will be more common than A which is also the factor that contributed the most to the formation of the opening post. Arguing with the OP about why E6-E8 normal are not hard and overtuned is completely pointless. They said in the preface that they cleared them on their first try which only serves as an argument against the raids being overtuned but they can't realize that. This is how you know that intelligent discussion will get you nowhere.As the Master Raider you feel you are, maybe responding with something a bit more substantive about how the mechanics are proper in the Normal verisions because of how the Savage version builds on them. Or any other mechanical based argument rather than just
'oh you're from one of those servers'





Agreed, made even worse by the fact that you can't skip the coffee cringe and have to endure it every single time.They’re not overtuned, I’m just bad.
I don’t understand how these fights could be considered overtuned when o11 has the infamous larboard/starboard though; that one on launch was a beautiful mess.
I’d love to see more of all of these things. Normal does not equate to things you’ve seen elsewhere or only things you’re comfortable with. I was in love with Eden normal until e12 and its coffee biscuit exposition that made repeated runs insufferable. I love that fight’s novel mechanics, but the cutscenes and bouncy pads kill it.
When the game's story becomes self-aware:





Yeah...they aren't over tuned. At all. Eden 7 is kinda horrible and continues to confuse me to this day, but I also don't do it very often. But other than that one in particular, I'd argue that every single Eden floor is easy.
Unfortunately it’s already happening. Yoshi said he wants to streamline dungeons even more than they already have been. This is what happens when we have a community that enables toxic casuals.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote







