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  1. #1
    Player
    OranGemeo's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Oran Gemeo
    World
    Exodus
    Main Class
    Paladin Lv 83
    I definatley agree that there is just no real strategy when it comes to fighting most mobs - which is something XI had and did it well. The system we have in place now, makes every mob feel about the same. There's honestly no point to look for an EXP camp or better mobs to kill, you just simply kill everything in your path. (Monsters go from way too easy to WTF hard and that's about it in XIV) A lot of this goes to the pace of battle we have now. I ideally think someone solo should be able to take on a mob their exact level, a group of 4 should be able to take on about 3-5 levels over, and a group of 8 about 7-9 levels over.

    There are definatley some exceptions, but it's still sort of poorly executed. I will say fights like Batraal and Ogre (especially previous, Ogre is cake now) were well thought out as well as Ifrit and Moogle. Had there not been just instant rentry to the two primals, its no telling how long it would have taken for anyone to get the win. I think the instant rentry they have in place is because there is such a lack of content, that if they restricted it, people would even have less to do...
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    Last edited by OranGemeo; 02-22-2012 at 11:10 AM.
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  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by OranGemeo View Post
    There are definatley some exceptions, but it's still sort of poorly executed. I will say fights like Batraal and Ogre (especially previous, Ogre is cake now) were well thought out as well as Ifrit and Moogle. Had there not been just instant rentry to the two primals, its no telling how long it would have taken for anyone to get the win. I think the instant rentry they have in place is because there is such a lack of content, that if they restricted it, people would even have less to do...
    I don't think Batraal and Ogre have been rebalanced since the patch which could be why they are so easy now.

    Agree that the current re-entry timers are most likely due to lack of content.
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