Quote Originally Posted by Mahogany View Post

I acknowledge there are intricacies in the code that I am not familiar with and cannot claim there won't be problems with this solution, but I am curious if using data from either the marketboard or the crafting logs as sources for glamour plates would be viable? It would definitely reduce a lot of space in the glamour chests, which characters could dedicate to dungeon gear or other untradeable gear.

Viable? Sure.

Easily implementable being the problem.

Any sort of log is going to have to rework the way the system keeps track of your items and their appearance from the ground up. I'm pretty sure that is the roadblock. We are riding a boat that is basically the original log raft but with a full carnival cruise liner built on top of it.


It seems like you'd just be able to stick an extra propeller on that motor.. but that sucker is running on coconuts and hopes and is doing all it can already and barely gets by.

The way the database itself works has to be changed to implement anything new and there are some pretty big roadblocks to overcome to get that done:
Severe content drought while it's developed : All new content would have to work with the new system so the new system would have to be in place before any new content is dropped or they'd just be adding more work on top of the rework as new content released before the change would then have to be made compatible.

Heavy investment into the game for very little change in profitability initially. While I'm sure Yoshi-p would cut off a pinky in a second if he knew it'd make the game that much better for all of us, it's not up to him to pull the lever. The bigwigs have to say OK and they're interested in what can be squeezed out of us to increase profits.. not drop them.