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  1. #11
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,527
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ZedxKayn View Post
    "Hope" might be the word more than "expect" here but this is gonna sound crazy- balance the game so players won't get away with being absolutely terrible and will have to know how to play it adequately by level 70, and add tutorials to help them doing so. It's a video game, not a visual novel.
    Based on who's measurement? There are people here who think if a dungeon takes more than 15 minutes it's the end of the damned world. It IS a game, not a job, and when you engage with a random matching system you're going to get people with a spectrum of experience levels and abilities. SE has given their requirements by way of the time limit to do a dungeon and the random boss enrage/dps check (like the Vault when it came out) here and there. Or things like maximum number of vuln stacks before an encounter becomes impassable. Everything outside that is subjective player preference. If SE did put these tutorials in, then if they didn't fit the subjective opinions of theorycrafters out there, they would get ignored anyway like SSS does. So what people want isn't SE to add tutorials. They want SE to add tutorials that only support the way THEY want the game to be played.
    (2)
    Last edited by TaleraRistain; 07-10-2021 at 02:59 PM.