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  1. #201
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Imora View Post
    I pay less than 200 USD a year in property tax.

    Yay tiny house in an undesirable town with no amenities.
    That's not necessarily a bad way to live. People clutter up their lives with so much unnecessary junk.

    Also, I'm paying way more than that on taxes. It would be even worse if taxes weren't based on assessed value at time of purchase instead of estimated current market value. HOA fees are almost double what I pay for taxes.
    (1)

  2. #202
    Player
    Thorncraft's Avatar
    Join Date
    Jul 2016
    Posts
    26
    Character
    Heirborn Thorncraft
    World
    Exodus
    Main Class
    Botanist Lv 80
    Plot is relinquished [placard does state for Relocation or Sale during their respective phases] > Invisible 10-hour-timer starts for Relocation (that\\'s 42% of a real day to decide). Once Relocation timer is up no more Relocation and the plot goes up for sale > next 0-4 hours that plot can not be bought (that is minimum of 58% of a real day to login and see there could potentially be a plot up, given the relocation goes unphased) > 4-12 hours the invisible timer starts (like the current one) > invisible timer goes off or after 12 hours > the plot goes up for insta-purchase. The minimum amount of turn around time would be 14 hours from relinquish to purchase with max being 26 hours. Relocation still gets priority but timers favor a buyer. Lastly, the knowledge of a rough buy window with only an 8 hour spam window is priceless. What do you think?
    (0)

  3. #203
    Player
    Kenky's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    380
    Character
    R'ahlin Taka
    World
    Mateus
    Main Class
    Monk Lv 100
    Quote Originally Posted by Thorncraft View Post
    Plot is relinquished [placard does state for Relocation or Sale during their respective phases] > Invisible 10-hour-timer starts for Relocation (that\\'s 42% of a real day to decide). Once Relocation timer is up no more Relocation and the plot goes up for sale > next 0-4 hours that plot can not be bought (that is minimum of 58% of a real day to login and see there could potentially be a plot up, given the relocation goes unphased) > 4-12 hours the invisible timer starts (like the current one) > invisible timer goes off or after 12 hours > the plot goes up for insta-purchase. The minimum amount of turn around time would be 14 hours from relinquish to purchase with max being 26 hours. Relocation still gets priority but timers favor a buyer. Lastly, the knowledge of a rough buy window with only an 8 hour spam window is priceless. What do you think?
    1. Posting it once in one thread is enough. Not necro several with the same damn thing.

    2. Shortening the the timer wouldn't matter much, infact knowing it's far smaller would only compound the issues we have. Botters camping plots and people no-life'ing the placards. While he risk to physical health is lessened (over a day at max instead of over three days at max) it wouldn't truly be worth the effort to implement.
    (4)

  4. #204
    Player KayRadley's Avatar
    Join Date
    Jan 2015
    Posts
    434
    Character
    Kay Radley
    World
    Mateus
    Main Class
    Monk Lv 90
    This is not a good idea for two reasons.

    1. A big draw of apartments is the fact that they are not subject to autodemo.

    2. There is already plenty of apartments anyway, especially considering that some folks would rather cut off a digit than consider it as an alternative and/or stopgap to having a house.
    (5)

  5. #205
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jojoya View Post
    That's not necessarily a bad way to live. People clutter up their lives with so much unnecessary junk.

    Also, I'm paying way more than that on taxes. It would be even worse if taxes weren't based on assessed value at time of purchase instead of estimated current market value. HOA fees are almost double what I pay for taxes.
    Yeah house value (mostly due to location) is less than 10k. It's a four room house(not bedrooms, actual, useable rooms) on a sizeable plot, but even the school got shut down.

    It's not somewhere people want to live. That's why it's so cheap.

    Back on topic, i still don't think we need a recurring monetary cost. You want to remove gil from the super rich, the only surefire way to do it is just outright deleting it. And we all know how well that'll go
    (3)

  6. #206
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Imora View Post
    Back on topic, i still don't think we need a recurring monetary cost. You want to remove gil from the super rich, the only surefire way to do it is just outright deleting it. And we all know how well that'll go
    I semi-agree. Rent on an apartment is definitely unnecessary. But if houses will continue to be a limited supply with some players always left wanting, I'd rather see rent added as a deterrent for those who buy because they can but don't actually use their house.

    (For those who complain they aren't rich enough to afford rent, there's a simple solution: start using the garden that they have but that players without a house don't.)

    Even then, it's not enough by itself. For rent to be an effective deterrent, there need to be other items players want to buy. If gil doesn't have enough other uses, it goes right back to "might as well have a house, I make a lot more than I'd have to pay as rent".

    Or the other option is for SE to reduce the gil earned from repeatable content. Gil wouldn't need to be reduced for MSQ or one time only quests, and challenge log is probably fine to leave alone since that's weekly. Very low level repeatable content could be left alone as well since the values tend to be very small. But anything the player can repeat multiple times a week (especially treasure map dungeons) could use some adjustment.

    I know some feel that would give an advantage to crafters but crafters get rich because other players have lots of gil with nothing else to spend it on. If they have less gil, crafters will make less as well.
    (1)
    Last edited by Jojoya; 07-08-2021 at 07:21 PM.

  7. #207
    Player
    Almagnus1's Avatar
    Join Date
    Mar 2015
    Location
    Ul'Dah
    Posts
    941
    Character
    Maley Oakensage
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    But if houses will continue to be a limited supply with some players always left wanting, I'd rather see rent added as a deterrent for those who buy because they can but don't actually use their house.
    That's probably the best way to approach rent with the gil sink being a very nice bonus to all of this.

    Quote Originally Posted by Jojoya View Post
    Or the other option is for SE to reduce the gil earned from repeatable content. Gil wouldn't need to be reduced for MSQ or one time only quests, and challenge log is probably fine to leave alone since that's weekly. Very low level repeatable content could be left alone as well since the values tend to be very small. But anything the player can repeat multiple times a week (especially treasure map dungeons) could use some adjustment.
    That's been needing to change for a while.

    Quote Originally Posted by Jojoya View Post
    I know some feel that would give an advantage to crafters but crafters get rich because other players have lots of gil with nothing else to spend it on. If they have less gil, crafters will make less as well.
    With as easy as it is to get desynthing open, and how good of a money stream that is, some of this is people being lazy. Once you have desynthing across all the DoH classes (except CUL) then just roll greed on all the loot, desynth what you don't use, and put it on the market for -1 gil of whatever's the low for the item. After that point, you never have to touch the DoH classes again.

    I know you can do far better with other crafted items, but it's still easy enough to turn on that cashflow that it's something worth doing regardless.
    (0)

  8. #208
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,027
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jojoya View Post
    I semi-agree. Rent on an apartment is definitely unnecessary. But if houses will continue to be a limited supply with some players always left wanting, I'd rather see rent added as a deterrent for those who buy because they can but don't actually use their house.

    (For those who complain they aren't rich enough to afford rent, there's a simple solution: start using the garden that they have but that players without a house don't.)

    Even then, it's not enough by itself. For rent to be an effective deterrent, there need to be other items players want to buy. If gil doesn't have enough other uses, it goes right back to "might as well have a house, I make a lot more than I'd have to pay as rent".

    Or the other option is for SE to reduce the gil earned from repeatable content. Gil wouldn't need to be reduced for MSQ or one time only quests, and challenge log is probably fine to leave alone since that's weekly. Very low level repeatable content could be left alone as well since the values tend to be very small. But anything the player can repeat multiple times a week (especially treasure map dungeons) could use some adjustment.

    I know some feel that would give an advantage to crafters but crafters get rich because other players have lots of gil with nothing else to spend it on. If they have less gil, crafters will make less as well.
    Fine by me, I make zero gil from repeatable content because I don't do any dungeon-like gameplay sans MSQ. I have other ways.
    (0)
    Last edited by Besame; 07-09-2021 at 06:57 AM.
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."

  9. #209
    Player
    Nepentha's Avatar
    Join Date
    Sep 2016
    Posts
    542
    Character
    Isrun Whitewood
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 80
    A friend pointed out to me that one of the few MMOs that do charge rent, EQ2, also have furniture you can purchase to lower the amount of rent you pay. She has something like 25 houses in EQ2, and is not currently subscribed to the game. But as she has those housing items now, they will still be there if she decides to return.

    So if we had some sort of furniture you could purchase for apartments that would reduce or eliminate that rent fee-- what am I saying, rent is still a god awful idea for apartments.
    (2)

  10. #210
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,437
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Nepentha View Post
    A friend pointed out to me that one of the few MMOs that do charge rent, EQ2, also have furniture you can purchase to lower the amount of rent you pay. She has something like 25 houses in EQ2, and is not currently subscribed to the game. But as she has those housing items now, they will still be there if she decides to return.

    So if we had some sort of furniture you could purchase for apartments that would reduce or eliminate that rent fee-- what am I saying, rent is still a god awful idea for apartments.
    Three things kill the rent idea.
    1. SE would make it affordable to the general player base.
    2. Players can and still would generate vastly more gil then rent would ever take away.

    3. Allowing people to pay in advance..might as well throw the idea in the trash can. Cause with that your just cutting its legs off.
    (3)

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