Quote Originally Posted by Vyrerus View Post
It's literally got the skill, "Berserk." Which is rolled into Inner Release. Taming the Inner Beast is learning to control your berserk state. It's 100% a Berserker. In real life Berserkers only used their fury in battle, and the more supernatural aspect/stories of it had them shapeshift into a bear, wolf, or boar mid battle (turning into their beast, letting their beast out). That's the whole deal with Inner Release.
Eh, a fair point... Warrior is sort of fantasy Berserker, in that sense. But that is fantasy, and also a super popular misconception about "real life" Berserkers.
Real life actual Berserkers were not about the "anger, fury, rage" trope, that is pure fantasy. The "power" of real berserkers was insanity.
they would get high and drugged on "Battle-Weed" before battle, and then mid-battle, they would fall into hallucinations and panic-attacks, their adrenaline mixing with disassociation-from-reality insanity, while being drugged out of their minds is why they seemed to feel no pain and would even continue fighting with no regard to their wounds.
I do not refer to Warrior as a Berserker for this reason...
The anger stereotype is pure fantasy, and FFXIV Warriors' power is not from insanity, so I do not consider Warrior as a Berserker.

While on the other scale, as for FFXIV Warrior.. the current is fine, boring down-time, great self-healing, and I sort of like it?
I like Inner Beast animation a lot more than Fell Cleave animation, though, so that is one of my disappointments with Warrior, other than its boring down-time... I also sort of(?) liked 4.x Warrior more, because the old Defiance / Deliverance stance-dance, with the old Wrath and Abandon resources, felt a lot more like Warrior's "identity", than what Beast Gauge does, albeit that Beast gauge also fits, of course.
I created a Tank forums thread titled "A concept addressing Warrior's current in-game form lacking its story identity a bit", if you would be curious to read about a Warrior re-invented concept that I made, to remaster the old Warrior gameplay, and combine that with current Warrior.