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  1. #1
    Player
    Anahlise_Auhn_Giinslai's Avatar
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    Jun 2021
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    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Cabalabob View Post
    It’s more that you’re just adding another song of torment into the mix, it will be mandatory due to the high damage and will just be another DoT we have to manage. At best the total potency shouldn’t exceed 300 or even 250. Enough to be useful but not enough to be bristled. But the key issue is that if it’s more than 220 potency it will be mandatory in dps builds, if it’s 220 potency then it will be useless because it’s the same potency as a filler spell but can’t be spammed. While the latter isn’t ideal it’s better than having another spell you HAVE to use.
    A fair argument, and I see your point. You are correct, but I will still disagree, as it is a matter of play-style preference... I see Blue Mage with more DoTs as more fun, as I like to play around with DoTs and work around the challenge of maintaining them, if there are several. I would like it if Blue Mage also had "Electrocuted", "Burns", "Sludge", a proper "WindBurn", a proper "Poison", and even less well known DoTs like "Flesh Wound"; while I was quite disappointed that NightBloom is just Song of Torment upgraded, instead of a new DoT...
    before you argue, I will add... Imagine if there was more than one "correct" way to play Blue Mage. So what if we have a meta of "Best Spells"? we may eventually have more than 24 "Best Spells", and then meta or not, it will not be possible to use "all of" the best meta spells... I would like to see Blue Mage have in-class diversity, complete different ways to play Blue Mage, with none of these various viable play-styles being a "wrong" one.

    if a person does not like DoT management, then just do not play the DoT blue Mage style, or use Blue Mage DoTs, and play a different valid style of Blue Mage, for a example... albeit that Blue Mage has yet to reach the point where we have too many spells, to have a single viable meta... But I hope that it happens, and that Blue Mage becomes in-class diverse.
    (0)
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]

  2. #2
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    A fair argument, and I see your point. You are correct, but I will still disagree, as it is a matter of play-style preference... I see Blue Mage with more DoTs as more fun, as I like to play around with DoTs and work around the challenge of maintaining them, if there are several. I would like it if Blue Mage also had "Electrocuted", "Burns", "Sludge", a proper "WindBurn", a proper "Poison", and even less well known DoTs like "Flesh Wound"; while I was quite disappointed that NightBloom is just Song of Torment upgraded, instead of a new DoT...
    before you argue, I will add... Imagine if there was more than one "correct" way to play Blue Mage. So what if we have a meta of "Best Spells"? we may eventually have more than 24 "Best Spells", and then meta or not, it will not be possible to use "all of" the best meta spells... I would like to see Blue Mage have in-class diversity, complete different ways to play Blue Mage, with none of these various viable play-styles being a "wrong" one.

    if a person does not like DoT management, then just do not play the DoT blue Mage style, or use Blue Mage DoTs, and play a different valid style of Blue Mage, for a example... albeit that Blue Mage has yet to reach the point where we have too many spells, to have a single viable meta... But I hope that it happens, and that Blue Mage becomes in-class diverse.
    I can see what you’re going for and I had a similar idea back when BLU first arrived that we should have each element give a debuff that increases elemental weakness for another elemental spell (casting aqua breath would give a thunder resistance down so you cast high voltage which would give an Earth resistance down so you cast earthshaker and so on) so you could either equip a lot of damage spells to cycle elements or equip less damage spells for increased utility (mitigation/healing spells). It would just require a total rework of how all damage BLU spells work and at this point with all the new spells we have it might be too late for that.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  3. #3
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Cabalabob View Post
    I can see what you’re going for and I had a similar idea back when BLU first arrived that we should have each element give a debuff that increases elemental weakness for another elemental spell (casting aqua breath would give a thunder resistance down so you cast high voltage which would give an Earth resistance down so you cast earthshaker and so on) so you could either equip a lot of damage spells to cycle elements or equip less damage spells for increased utility (mitigation/healing spells). It would just require a total rework of how all damage BLU spells work and at this point with all the new spells we have it might be too late for that.
    to cycle through the elements is one idea of interest, yeh... My own idea was to split Blue Mage DPS into various styles. like instant damage versus DoTs, and also if Blue Mage could specialize into a certain element, to make DPS styles like to split Blue Mage into options like various -mancers, in this case being Aqua-, Cryo-, Levin-, Pyro-, Terra-, and Ventus-; as well as if Blue Mages could specialize into the "no-aspect" or physical damage spells.
    Blue Mage has the potential to achieve real in-class diversity, if Squeenix would just allow the dev team to do it...
    (1)
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]

  4. #4
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    to cycle through the elements is one idea of interest, yeh... My own idea was to split Blue Mage DPS into various styles. like instant damage versus DoTs, and also if Blue Mage could specialize into a certain element, to make DPS styles like to split Blue Mage into options like various -mancers, in this case being Aqua-, Cryo-, Levin-, Pyro-, Terra-, and Ventus-; as well as if Blue Mages could specialize into the "no-aspect" or physical damage spells.
    Blue Mage has the potential to achieve real in-class diversity, if Squeenix would just allow the dev team to do it...
    Good on paper, but then one style would likely be superior to others and everyone would just use that. Unless, it would require one other element to enable the strongest combo, which in turn just makes it a split into say a couple of pairs, or one "battery" player for the rest. Which is kinda sorta antifun as is, since that role already sorta exists in a tank role.
    Overall i feel that it would create an unnecessary overcomplication and the current BLU is really fine as is.
    You have your DoT upkeep, cooldown skills, like what more do you want? Combos for combo sake?
    (0)
    Sometimes rumors are just... rumors.

  5. #5
    Player
    Anahlise_Auhn_Giinslai's Avatar
    Join Date
    Jun 2021
    Posts
    222
    Character
    Nanot'hrat C'hla'eag
    World
    Goblin
    Main Class
    Reaper Lv 90
    that is kind of the whole point of to create balance, to kill off superiority...
    There is no point in a debate over a pipe-dream that is never going to happen, though.

    while for the sake of argument, I prefer complex. Blue Mage is too straight-forward "just use the best spells and forget the rest". In this sense, Blue Mage is exactly the same as every other subclass, all Blue Mages use the same exact spells and there is no diversity. What I desire is in-class diversity...
    Yeh, the current Blue Mage is fine, but I am a selfish person, and fine is not good enough for me, as I want even better than fine...
    But as I said, that is a pipe-dream that is never going to happen.

    and why bother to ask me what more do I want? I did state what I want, in a clear manner, in my original post....at the moment, what I want as
    a Blue Mage main, is just for the "worst" spells of my favorite subclass to be improved, so that they are no longer the "worst" spells.
    (1)
    Last edited by Anahlise_Auhn_Giinslai; 07-03-2021 at 04:20 AM. Reason: my OCD, do not mind me.
    Quote Originally Posted by Anahlise_Auhn_Giinslai View Post
    [...]A much better thing to do with a large amount of actions, too many for a player to use all of the actions, is to create in-class diversity. ...hieh.. my disappointment finds it mind-blowing stupid that FFXIV never did this, and has always done that delete actions nonsense, instead.[...] ------------ [...]"I want you to lower me down into my coffin... so that you can.. let. me. down.. one. last. time." - 6.0 Dark Knight[...]
    [...]"...you want to know.. why I chose to abandon the abyss for the void? ...It is simple. That power of darkness did fail me, so I chose to embrace a new power of the darkness...." - Anahlise, a Reaper[...]